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SnakesssOnAPlan's avatar
4 years ago

Slave I: Taunt is Silly

Is there any justification for CG to continue keeping the taunt on Slave I? The ship is an attacker and squishy. No taunt would also likely make a nice diff with Exec with some of the counters that have cropped up. As of right now, folks are resorting to removing him from Exec lineup to defend against what should be weak counters.

I do get CG doesn’t necessarily follow Star Wars lore to a T, but Slave I never really taunted anyone. He preferred to lie low and hidden, and ultimately surprise his bounties with sneak attacks.
  • scuba75's avatar
    scuba75
    Seasoned Rookie
    "LordDirt;c-2289439" wrote:
    "Legend91;c-2289356" wrote:
    "LordDirt;c-2289339" wrote:
    "Legend91;c-2289255" wrote:
    "LordDirt;c-2289247" wrote:
    "Legend91;c-2289186" wrote:
    "DonPuto;c-2289177" wrote:
    Why not use Slave I as a starter so it doesn't reinforce?


    Yeah, stripping Piett off of all his mods so the Executor is downgraded to 187 speed (?) and S1 goes before it with it's 188 speed (168 + 20 from unique).

    RIP Piett for squad usage.


    R8 IG, dont fully upgrade mods on Piett


    So HT, IG, S1 or RC, IG, S1? Next level starting lineups.


    IG, HT, and RC. 1st reinforcement is S1, 2nd is XB.


    Ok cool, might wanna read the initial post.


    I dont lose S1 when he comes in with his taunt. My lineup wins 95%+ of the time. His taunt is not an issue.


    Only 95+% ?!?!?!?
  • "Phoenixeon;c-2289761" wrote:
    Starts S1 and its fine.


    And how do you know this? Not like you can watch on defense.

    Even on offense, I’m guessing your shard is pretty weak.
  • "TVF;c-2289926" wrote:
    "SnakesOnAPlane;c-2289763" wrote:
    "Phoenixeon;c-2289761" wrote:
    Starts S1 and its fine.


    And how do you know this? Not like you can watch on defense.

    Even on offense, I’m guessing your shard is pretty weak.


    Mine is, and I love it. Weak fleet shard ftw.


    You ain’t kiddin’! Not gonna lie, that’s a wonderful scenario.

  • "SuperSaiyan105;c-2289941" wrote:
    "MaricSkywalker;c-2289470" wrote:
    Yea a taunting attacker is flawed. There no situation you want slave 1 taunting. You could start in starting lineup- but then even with dropping mods off piett- he isn’t going first. So that 4* executor is beating you. Right now at 7* you’re forced to start ig-2000 so it goes before your piett-mod-stripper executor lands breach and you can call BH to assist the first turn. Which means you are calling slave 1 as a reinforcement- so he’ll taunt and die in 2 turns at r8. But if you wait the payout atleast you get off one Bomb. So there’s that.

    We def need some adjustments to the executor fleet. Everything about this 7* lineup is wrong.


    Thats all i want to say. Yesterday i lost hard 3 times when using the same line up with 4* Executor...ended up to use ig2000, win but not easy as my Executor still went 1st. CG should fix it or refund our crystals.


    Yes
  • "CaptainRex;c-2290050" wrote:
    "LordDirt;c-2289440" wrote:
    "SemiGod;c-2289404" wrote:
    "CG_Doja_Fett_MINI;c-2289402" wrote:
    I reached out to the devs and they stated rather than removing Taunt, they decided to keep it and try to make Slave I more useful/tankier as a reinforcement by way of additional Protection Up and the counter/target lock interactions. Also, there will be some minor AI fixes introduced soon that we will provide more details on as it comes closer.


    What’s this Slave 1 you speak of? I only know Boba Fett’s Starship ;)


    You mean Firespray.


    Which one? There are quite a few flying around the galaxy. Slave 1 is the most famous of course ;)


    Boba’s Firespray, lol
  • Retribution + Taunt = Massive Target Lock
    Which means faster Executor trigger

    I love the taunt and regularly abuse it
  • "Solus_Imperius;c-2290159" wrote:
    Retribution + Taunt = Massive Target Lock
    Which means faster Executor trigger

    I love the taunt and regularly abuse it


    Sure, great for offense.
  • so does the current fix mean slave1 will come out sooner, as he does under other capital ships? to make sure the enemy team can dispel his buffs and blow him up in 4 seconds?
  • I agree he doesn’t need the taunt in fact for him to come out under stealth would be better. The longer he survives the more seismic charges he can release which is really the only reason to use him.

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