Forum Discussion
8 years ago
In Spotlight
#JarJar
Jar-Jar Binks by @Sentia
Tank, Galactic Republic, Gungan
His (s)tory
To be honest, i thought he doesnt have a place in-game before.
I am still not sure, but now i see that there are people who can place him.
And I am happy, if they are happy.
Function & Use
He would be also very confusing to use as an attacker, but why would we if he is a tank. And he is a quite good one. Taunting every time a Galactic Republic ally suffer a debuff is quite good. He can also apply lots of debuffs on enemies as well.
He also has some synergy with JKA and GK as well.
I say, he can be even good. (and it is much from someone who really dislikes him...)
zQGJ
GK
JKA
Ezra
Jar Jar
#JarJar
Jar-Jar Binks by @Sentia
Tank, Galactic Republic, Gungan
Spoiler
Whosa R Yousa basic
Deal Physical damage to a random enemy and inflict speed down, if enemy already has speed down, attack a second time and gain evasion up for 2 turns.
(Omega) add 25% chance for an additional attack for 125% damage to targeted enemy
Bombbad General special cd:4
Deal Physical damage to all enemies with 60% chance to stagger them
(Omega) add 60% chance to expose primary target
Yousa Gonna Die special cd:4
Inflict 2 expose to target enemy for 2 turns, also add a Thermal detonator if enemy is already has any debuffs, which explodes after 2 turns. If target has full health stun them for 1 turn as well.
(Omega) If General Kenobi or Jedi Knight Anakin are present they have a good laugh and gain advantage for 2 turns
(Zeta) Apply on one other random enemy as well.
Gungan Superiority unique
Jar-Jar has +5% critical chance, +5% evasion, and +5% potency for each non-Gungan ally.
(Omega) Jar Jar taunts every time a Galactic Republic ally gain a debuff.
(Zeta) If Jar-Jar scores a killing blow all allies gain critical chance up, 50% turn meter, and reduce all Cooldowns by 1
Whosa R Yousa basic
Deal Physical damage to a random enemy and inflict speed down, if enemy already has speed down, attack a second time and gain evasion up for 2 turns.
(Omega) add 25% chance for an additional attack for 125% damage to targeted enemy
Bombbad General special cd:4
Deal Physical damage to all enemies with 60% chance to stagger them
(Omega) add 60% chance to expose primary target
Yousa Gonna Die special cd:4
Inflict 2 expose to target enemy for 2 turns, also add a Thermal detonator if enemy is already has any debuffs, which explodes after 2 turns. If target has full health stun them for 1 turn as well.
(Omega) If General Kenobi or Jedi Knight Anakin are present they have a good laugh and gain advantage for 2 turns
(Zeta) Apply on one other random enemy as well.
Gungan Superiority unique
Jar-Jar has +5% critical chance, +5% evasion, and +5% potency for each non-Gungan ally.
(Omega) Jar Jar taunts every time a Galactic Republic ally gain a debuff.
(Zeta) If Jar-Jar scores a killing blow all allies gain critical chance up, 50% turn meter, and reduce all Cooldowns by 1
His (s)tory
To be honest, i thought he doesnt have a place in-game before.
I am still not sure, but now i see that there are people who can place him.
And I am happy, if they are happy.
Function & Use
He would be also very confusing to use as an attacker, but why would we if he is a tank. And he is a quite good one. Taunting every time a Galactic Republic ally suffer a debuff is quite good. He can also apply lots of debuffs on enemies as well.
He also has some synergy with JKA and GK as well.
I say, he can be even good. (and it is much from someone who really dislikes him...)
zQGJ
GK
JKA
Ezra
Jar Jar
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