Forum Discussion
103 Replies
- tiffer726 years agoRising Veteran
Latest Match they have 27,811,468 higher GP 26%
34 of us have joined = 85892193 our average 2526241 GP
There's 14 spots per territory so by what people have said the number of members joined on their Guild is either 28 or 29 so their average if matched on joined GP is:
85892193 / 28 = 3067578
85892193 / 29 = 2961800
So is it based upon Guild GP, 47 us are active in last 24 hours 102054613 GP
Or GP of Joined as per above
I just want to know. Or I am missing something??? "DarjeloSalas;c-2119604" wrote:
Any data to explain your point Natetiffer
C'mon man. Drop the CG defense for a second and pretend you have integrity.
Run 50/50 vs 46/50...everyone that actually plays this game knows what the result will be before you even look at the rosters. We've all seen plenty of data - on both sides of that equation. TW matchmaking is poor when one side has a fully active guild and the other doesn't."MrPosz;c-2120855" wrote:
@Kyno Do you know if CG is workin at improvment of TW's matchmaking and to prevent 300KK GP guilds from INTENTIONAL droping members for the event to get better matchmaking for them?
As it not fun to play vs guild that has almost 1kk GP more at every guild member then my guild.
thank you in advance for the answer
It's not intentional - but that's irrelevant. The matchmaking does a very poor job when a fully active guild faces one that's not."Nikoms565;c-2124613" wrote:
"MrPosz;c-2120855" wrote:
Kyno Do you know if CG is workin at improvment of TW's matchmaking and to prevent 300KK GP guilds from INTENTIONAL droping members for the event to get better matchmaking for them?
As it not fun to play vs guild that has almost 1kk GP more at every guild member then my guild.
thank you in advance for the answer
It's not intentional - but that's irrelevant. The matchmaking does a very poor job when a fully active guild faces one that's not.
I missed the original ping.
This right here is what's important.
No matter how the guilds get to the active GP they are at when joining a TW, they should be matched in a way that makes for a "fair" battle.
There is a wide range of what can be considered "fair" and as I have said (I think it was a different post) when the group spoke about this, the general consensus from the dev team was that they didnt see any outliers in the data and that (I believe the win ratio is the data they look at) didnt seem to be skewed by things like this.
They did say they would try to have a closer look to see if there is anything going on that is supported by the data they have. Again, no promises, just that it would be looked at.- We have lost every tw but 1 in over a year being matched against similar gp- we are all veteran players - that’s not a run of bad luck or bad play, that’s systemic. We routinely fight more than double our gas and have 1 gl so get killed at our gp level. It took us 28 teams to get through a slylo tank team - that’s extreme but it speaks to the imbalance
"Kyno;c-2124635" wrote:
"Nikoms565;c-2124613" wrote:
"MrPosz;c-2120855" wrote:
Kyno Do you know if CG is workin at improvment of TW's matchmaking and to prevent 300KK GP guilds from INTENTIONAL droping members for the event to get better matchmaking for them?
As it not fun to play vs guild that has almost 1kk GP more at every guild member then my guild.
thank you in advance for the answer
It's not intentional - but that's irrelevant. The matchmaking does a very poor job when a fully active guild faces one that's not.
I missed the original ping.
This right here is what's important.
No matter how the guilds get to the active GP they are at when joining a TW, they should be matched in a way that makes for a "fair" battle.
There is a wide range of what can be considered "fair" and as I have said (I think it was a different post) when the group spoke about this, the general consensus from the dev team was that they didnt see any outliers in the data and that (I believe the win ratio is the data they look at) didnt seem to be skewed by things like this.
I find this very difficult to believe. Every time a full 50 guild has gone up against 46 or lower it has lost. In every TW I have played. Every. Single. One.
They are either not looking at the right data or are being dishonest.- My guild has between 46 and 48 members since last year.
According to our statistics we win about 70% - 80% of all TW. Many of the wars were exciting, close and full of fighting spirit. Sometimes the enemy was completely disoriented. All in all, completely fair.
The eighth or ninth opponent is always completely overpowering.
That's how it is now.
We have won the last four TWs and now we have an opponent who is superior in fleets and extremely superior in troops. Is this supposed to keep our win-loss ratio in check? "DarjeloSalas;c-2125069" wrote:
"Nikoms565;c-2124612" wrote:
"DarjeloSalas;c-2119604" wrote:
Any data to explain your point Natetiffer
C'mon man. Drop the CG defense for a second and pretend you have integrity.
Run 50/50 vs 46/50...everyone that actually plays this game knows what the result will be before you even look at the rosters. We've all seen plenty of data - on both sides of that equation. TW matchmaking is poor when one side has a fully active guild and the other doesn't.
You should maybe read the rest of my posts in this thread...
No thank you.- tiffer726 years agoRising Veteran
"DarjeloSalas;c-2124216" wrote:
"Natetiffer;c-2124212" wrote:
Latest Match they have 27,811,468 higher GP 26%
34 of us have joined = 85892193 our average 2526241 GP
There's 14 spots per territory so by what people have said the number of members joined on their Guild is either 28 or 29 so their average if matched on joined GP is:
85892193 / 28 = 3067578
85892193 / 29 = 2961800
So is it based upon Guild GP, 47 us are active in last 24 hours 102054613 GP
Or GP of Joined as per above
I just want to know. Or I am missing something???
GP joined. Your active GP (85.9M) will be very similar to theirs.
But as you point out, yours is made up of 34 players, theirs is 28 or 29.
You’re certainly at a disadvantage, but I wouldn’t say it’s a write off.
& @Kyno
So the match is based upon Joined GP if based upon the 85.9m not Active Guild at the time TW starts (102m). So by the time everyone Joins and the time we see who we are up against it has matched us based upon total GP of everyone Joined, why don't we have just allow more time to analyse anything else 30Minutes between Join Window Closes and The Matching would be better??? "Natetiffer;c-2125291" wrote:
"DarjeloSalas;c-2124216" wrote:
"Natetiffer;c-2124212" wrote:
Latest Match they have 27,811,468 higher GP 26%
34 of us have joined = 85892193 our average 2526241 GP
There's 14 spots per territory so by what people have said the number of members joined on their Guild is either 28 or 29 so their average if matched on joined GP is:
85892193 / 28 = 3067578
85892193 / 29 = 2961800
So is it based upon Guild GP, 47 us are active in last 24 hours 102054613 GP
Or GP of Joined as per above
I just want to know. Or I am missing something???
GP joined. Your active GP (85.9M) will be very similar to theirs.
But as you point out, yours is made up of 34 players, theirs is 28 or 29.
You’re certainly at a disadvantage, but I wouldn’t say it’s a write off.
& Kyno
So the match is based upon Joined GP if based upon the 85.9m not Active Guild at the time TW starts (102m). So by the time everyone Joins and the time we see who we are up against it has matched us based upon total GP of everyone Joined, why don't we have just allow more time to analyse anything else 30Minutes between Join Window Closes and The Matching would be better???
I really don't know if the matching time is really an issue or that it has anything to do with the current issues.
If they do make changes to the algorithm and it requires more time for matchmaking to complete I'm sure they will add it.
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