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- My team is zQGJ (L) JKA Yoda GK and R2
- Well, Yoda hits like a girl, is slower than a SA under zMaul and his buff gets dispelled by triple cleanse.
Ani under AI aoe's whenever possible, feeding tm to Rex and Maul leads as well as exposing himself so he can die faster.
U want a solid jedi team ? Replace those 2 w/ Ezra and Aayla. 2 more assists, another dispel and another stun.
https://swgoh.gg/u/poxx70/ - 3 points wrong with your current set up :
_ zeta on yoda's battle meditation
_ zeta on r2's number crunch
_ mods (crit chance+dmg on jka, speed health sets on yoda and qgj , speed potency sets on r2)
Edit : some gearing on general kenobi wouldn't hurt, bring him to that gear 11 pal - 5p0rk3h8 years agoSeasoned AceYou will hold further up once you gear GK. At G9 he is your weak link.
I run same team on a December 2015 shard.
https://swgoh.gg/u/reyalp/ - Thanks guys! I was thinking about putting ezra in , but should I put him in for JKA, Yoda or R2?
- skynut30008 years agoSeasoned VeteranSounds like a reasonable range honestly. I will say that I run FO in arena and Jedi teams like yours are a breeze for me so I target them specifically. But I rely on going first, which lets me knock out yoda or anakin before they get to play. Looks like your yoda is pretty fast, and you've generally got decent speed secondaries on everyone, but yoda doesn't boost the others' TM so your team still is going to be a bit on the slow side. More speed will never hurt, especially on a Jedi team. I would start looking for adding bonuses from mod types--a speed set will give yoda a huge boost, and I think you'd benefit from having anakin faster as well. Potency bonus will be good for anakin and R2--and they might benefit from using a potency primary mod as well instead of protection. A good strategic stun goes a long way, so R2's basic needs all the potency you can give it. Save up your credits and watch Mod Shipments and wait for the perfect mods. Good luck!
- 5p0rk3h8 years agoSeasoned Ace
"Thelegend27;c-1104491" wrote:
Thanks guys! I was thinking about putting ezra in , but should I put him in for JKA, Yoda or R2?
I keep R2 against Sith, and put Ahsoka is for him against Triple cleansers.
Tbh, JKA is a must imo as he's the hardest hitting Jedi. Just put crit dmg and chance on him as said above. As for yoda not hitting hard, mines hits 10k on basic using crit dmg and health as his mods.
Yodas zeta imo is not necessary, however R2s number crunch is a must.
Falling to 40 also isn't an issue - start your climb an hour 30 before payout and you could get top 3 with one refresh "Reyalp;c-1104506" wrote:
"Thelegend27;c-1104491" wrote:
Thanks guys! I was thinking about putting ezra in , but should I put him in for JKA, Yoda or R2?
I keep R2 against Sith, and put Ahsoka is for him against Triple cleansers.
Tbh, JKA is a must imo as he's the hardest hitting Jedi. Just put crit dmg and chance on him as said above. As for yoda not hitting hard, mines hits 10k on basic using crit dmg and health as his mods.
Yodas zeta imo is not necessary, however R2s number crunch is a must.
Falling to 40 also isn't an issue - start your climb an hour 30 before payout and you could get top 3 with one refresh
How should I mod R2 with zeta number crunch then?- Most important issues are GK gear, missing number crunch zeta and also mods. Normally you want your yoda to be as fast as it is possible - and I mean really fast. Also you want qgj to be very fast. I run same team https://swgoh.gg/u/lossberg/ but with maxed gk and zetas - I can easily get #2 and with some luck (like on Monday) even #1. Also I do not drop so much - it's 4.5 hours until my arena payout and I am #12.
- Jefferx_CAN8 years agoSeasoned Veterani run similar team with slightly better success,
I run 5 zeta: zarriss, zyoda, zqgj, double zeta r2d2 and jka. Rarely drop under 30 in pvp and i can reach top 10.
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