Forum Discussion
6 years ago
"Kyno;c-1787860" wrote:"Treeburner;c-1787841" wrote:"Kyno;c-1787823" wrote:
Very unlikely to happen, or would be a ridiculous cost to offset the loss in "panic gearing".
Any ability to strip and build a new toon would negate the farming aspect of the game. Every meta change, drop X crystals and you are caught up instantly.
New event or character release, pay X crystals and gear up get the toon, then drop down the toons you "dont need" and move all that gear wherever you want.
Yes spending those crystals could be a source of revenue, but this could also just be free crystals gained from arena that can now be saved vs buying gear needed.
The cost would end up being so high it would be prohibitive to many players or it would be used as a substitute for grinding, which would just make it a feature for a certain size of mammalian sea dwellings creatures.
I don't think the op included star level. Which would still require farming which is the biggest panic for new releases.
If you could reset abilities for crystals and reset your non locked gear using separate crystal payments could work.
No locked gear meaning all pieces of gear from that level before you complete it so you can only reset like 5/6 pieces,Which will stop a complete strip and build from one character to another, as you would need like 12+ characters all from g1-g12.5 (really g7-g12.5 as we all have 1-6 stockpiled)
Using crystals to reset that many characters gear levels even at 2k cost would be expensive for just a " shortcut" for 1 character. Wouldn't put a dent into panic gearing something which isn't really a issue the stars are.
I am not referring to star level, as that would be a different topic, which I believe already exists as "relocking toons" as someone put it.
Gear panic is when you have all the toons for an event or for the new meta but dont have them geared, which happens just as often as panic farming and is probably a large source of crystal spending.
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You would completely negate the newest gear if it was isolated in that way. That would make meta switching easier, and make harder choices way easier. The game is built on a resource management backbone, evaluating your choices and living with them.
I always thought farming stars was much harder than gearing the toons . I can gear logray quickly but getting him 3 times a day from the guild store isn't as easy. Plus panic farming gear for a meta that you have already unlocked is crazy if their is no time limits ,unlike having only 4 days to go before the event is over and needing stars .not saying it doesn't happen but judging by the forums when heroes journey comes around I see more people needing stars than gear as completion of said event needs 7* where gear level can be made up with God mods.
Any opinions on the middle ground I was trying to make in regards to the non locked gear?
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