Forum Discussion
5 years ago
I wholeheartedly can not agree with this post to be frank. I have been playing both games for quite some time, and I will share my 3 main points on why MSF is superior to SWGOH.
>:) First off, in swgoh it is mandatory to take a toon to 7 stars and G13 (minimum) before you can even utilize that character. The grind is painful, and at times I find myself gearing/farming 10 plus toons at a time just to keep up with the Joneses. If a character is not aligned to the above info, they are rendered useless, period.
In MSF you can enjoy the game with all of the toons you have regardless of their star power or gear. This advantage in MSF allows the player to enjoy all of the game modes immediately. In MSF you do not have to wait until your whole 5 toon squad is maxed before you can use it in raids, TW, or TB unlike swgoh.
B) Second point is farming/shards. Swgoh is brutally painful in this regard. For an example, I have been farming the Mandalorian squad for the past few months, and every single day without refreshes, I find that on average I get 1 shard per 5 rolls. In MSF they constantly throw large amounts of shards to the masses. I constantly find myself getting awarded 25-50 shards on toons for doing basic dailies and events, and this not only makes it fun, but it also keeps the game progressive as you can use the unmaxed toons in all game modes. I am constantly unlocking new toons in MSF, and it does not take much to make them useable in every single game mode.
:* Lastly is the graphics. Do I really need to elaborate? MSF is barnone and hands down superior in this regard. Swgoh developers are lazy, and are honestly not capable of creating a graphicly fun experience for the end-user. The game has been stale for years, and the developers refuse to introduce nice graphics, cut scenes, or innovative game modes (can we get a new raid??!!). In MSF the graphics are explosive, the characters special moves are drastically different, and I am never disappointed with their capabilities and desire to impress their audience.
In closing, they are both fun games perspectivally. But at the end of the day swgoh has fallen asleep at the wheel, and they refuse to do anything about it. Statistactlty MSF is a superior game, and I look forward to all of their new game modes, graphics, and events (unlike swgoh).
>:) First off, in swgoh it is mandatory to take a toon to 7 stars and G13 (minimum) before you can even utilize that character. The grind is painful, and at times I find myself gearing/farming 10 plus toons at a time just to keep up with the Joneses. If a character is not aligned to the above info, they are rendered useless, period.
In MSF you can enjoy the game with all of the toons you have regardless of their star power or gear. This advantage in MSF allows the player to enjoy all of the game modes immediately. In MSF you do not have to wait until your whole 5 toon squad is maxed before you can use it in raids, TW, or TB unlike swgoh.
B) Second point is farming/shards. Swgoh is brutally painful in this regard. For an example, I have been farming the Mandalorian squad for the past few months, and every single day without refreshes, I find that on average I get 1 shard per 5 rolls. In MSF they constantly throw large amounts of shards to the masses. I constantly find myself getting awarded 25-50 shards on toons for doing basic dailies and events, and this not only makes it fun, but it also keeps the game progressive as you can use the unmaxed toons in all game modes. I am constantly unlocking new toons in MSF, and it does not take much to make them useable in every single game mode.
:* Lastly is the graphics. Do I really need to elaborate? MSF is barnone and hands down superior in this regard. Swgoh developers are lazy, and are honestly not capable of creating a graphicly fun experience for the end-user. The game has been stale for years, and the developers refuse to introduce nice graphics, cut scenes, or innovative game modes (can we get a new raid??!!). In MSF the graphics are explosive, the characters special moves are drastically different, and I am never disappointed with their capabilities and desire to impress their audience.
In closing, they are both fun games perspectivally. But at the end of the day swgoh has fallen asleep at the wheel, and they refuse to do anything about it. Statistactlty MSF is a superior game, and I look forward to all of their new game modes, graphics, and events (unlike swgoh).
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