Forum Discussion
8 years ago
My first question is about gear rewards in raids but also other challenges. Currently rarely used gear that already appears in challenges or gear that barely any character uses appear over proportional as rewards, basically turning the reward into a non-reward. Is this WAI or what is the reason behind this? I have heard that newer players need different gear but that is a very short term view as just by the design of your toons some gear is proportionally used. So in the mid- and long term every player is short of the same gear. On side note the new g12 gear looks more balanced, which is a good start!
My second question is about the practice of adding new toons into territory battle platoons upon release. First I think this is not a motivating tactic to make territory battles platoons a moving target that can not be achieved. Second it is really demotivating that when your guild officers ask to put you have your shiny new 7* toon into a platoon, while you actually want to use it. Is this current mechanism a motivating design in your opinion?
Thanks for you rtime to do this QA!
Thanks for you rtime to do this QA!
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