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cf5b528ccd611e01
7 years agoNew Spectator
This is obviously a very touchy subject. Aspects of chance and random outcomes have existed in games and collection activities throughout the ages. Consider baseball card packs, or collectible card games like Magic: The Gathering, or even rolling dice in D&D or other table top games. A fundamental theme to these types of games -- both in the collection of characters and items as well as in the combat or gameplay -- is randomness and chance. Our game is a hybrid RPG / CCG (Role Playing Game / Collectible Card Game). And, like its predecessors, we likewise have random outcomes woven throughout the experience.
RNG is one thing, but your game is far too heavily weighted against the player. You compare the game to card collecting, yet there is an ability to get any given card from multiple sources and no one card is necessary to be used if it is not readily available to every player and every card in the deck does not cost $300 to obtain. Your outcomes are not very random, they are a joke and 99% of the time predictable, where there is a minimum stated, you will 99% of the time get the minimum. Rolling dice? If I roll a set of dice 10 times it is nearly impossible to roll tbe exact same number combo 3 times in a row ie snake eyes the lowest possible number. I can use crystals to buy a card pack in the game with a chane to get between 5 to 330 pieces, it has been shown that the odds of getting anything other than 5-7 pieces are nearly 0, that isn't chance or random, that is a fixed and biased system masked to look random.
RNG is one thing, but your game is far too heavily weighted against the player. You compare the game to card collecting, yet there is an ability to get any given card from multiple sources and no one card is necessary to be used if it is not readily available to every player and every card in the deck does not cost $300 to obtain. Your outcomes are not very random, they are a joke and 99% of the time predictable, where there is a minimum stated, you will 99% of the time get the minimum. Rolling dice? If I roll a set of dice 10 times it is nearly impossible to roll tbe exact same number combo 3 times in a row ie snake eyes the lowest possible number. I can use crystals to buy a card pack in the game with a chane to get between 5 to 330 pieces, it has been shown that the odds of getting anything other than 5-7 pieces are nearly 0, that isn't chance or random, that is a fixed and biased system masked to look random.
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