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- Just to be clear, I'm not complaining about the difficulty of t6/heroic as I understand the need to satisfy top end guilds but just a few shards would be good and fair don't you think?
- Damage is level related. Raid boss 90 level minus. Your level 80 char
10 level diff so damage is scaled in favor of raid boss
Level 85 will be 5 level difference so less damage done on attacks. Every little bit helps - They will review the data on Monday. And look into it. Better to make it to hard then to easy
Rancor was broken on release. Leader didn't work - I think raid specific shards should stay only in the heroic tiers of their respective raid
- Fair enough, thanks for the opinions :)
"NotMatt;725331" wrote:
My guild opened the raid just an hour after launch and we haven't even done 10% damage to grievous yet on normal mode. It's gonna take some time to figure out who the metas are for this raid and how to work them. Grievous shreds through our toons so easy though. It's more common for toons to get defeated now before getting a hit in. I haven't even had escape available once yet in this raid. Then again, I've had bad luck with gear drops. The rest of my guild has gear lvl 9 and 10 toons, I'm sitting with 16 lvl 80 7* toons and Haven't gotten any toon past gear lvl 8.
Sorry but what does it mean "we haven't even done 10%" - how many attempts you've made? all 50 players made 1 or all 50 made 5? Just want to have a better idea. Thank you- My guild is working through Normal mode tank raid. From the damage done and % remaining, we calculate phase 1 has 30 million hp. Normal mode Tank raid phase 1 has as many hp as an entire T6 rancor raid.
"badocter;725439" wrote:
My guild is working through Normal mode tank raid. From the damage done and % remaining, we calculate phase 1 has 30 million hp. Normal mode Tank raid phase 1 has as many hp as an entire T6 rancor raid.
Thank you- Has anyone posted how much health is in each phase for the new raid?
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