Forum Discussion
4 years ago
"Waqui;c-2249111" wrote:
Check the discussion. It's there.
Well, maybe then you should post it directly into this thread and not wild-quoting. But ok, lets put GL's on the table. ;)
"Waqui;c-2249111" wrote:
Number of galactic legends (or whatever the newest META characters are) should not be in the mix at all.
Yes, how you build your roster matters. A guild with strong rosters deserve their advantage over the guild with weaker rosters (matching active GP and players).
I would go and agree with the "META" Characters-Part because that can change quite fast and often, but Legends flip the table. Easy.
With such impact, yes, i think they should be in the formula.
I have to say, i don't understand you... On a mental level. Isn't a Matchmaking-System in place to have a fair and balanced fight?
Wouldn't you say that Legends are a gamechanger? And you want to ignore them?
"Waqui;c-2249111" wrote:
That depends on how you define "fix". I believe we define it in different ways. IMO a system that creates even matches only and eliminates the incentive to build your roster well is flawed.
Seems we have a different mindset here. I see it like in sports. You don't let Boys play against Men. You have weight-classes. You've got performance classes.
"Waqui;c-2249111" wrote:
You'd avoid those types of mismatches by matching both active GP and number of participants.
Ah 2 Numbers, yeah, won't work. ;)
The game started out as a "collect & fight", no pressure in what direction. Some people found out soon enough, that concentrating is the key for greater success and SWGOH changed the playfield even more in this direction. But there are still players here and there who enjoy the game with collecting and leveling the stuff they like and not what is the best and they also want to participate in all events. You do know, that you screw them hard?
Your way is more of an "survial of the fittest", i'm more a "live and let live".
/Salute
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