Forum Discussion
8 years ago
These are all great improvements and definitely a token of good faith from the devs that you are listening to the community and implementing changes to help players.
Having said that...
https://youtu.be/7VJyGDa3SeY
I think that the concerns and suggestions the community has brought up are valid and crucial to making the player experience much better during this event and with in game communication tools in general.
I trust that you guys will take all this feedback into consideration in your future development cycles and hope we will see some or all of these items addressed and implemented in a timely fashion.
I am the leader of our guild (Sons of Anarkin) and coordinating a 45 member guild during Territory Battles is akin to herding cats. Especially, when we're also launching raids since we can only post 1 sticky message.
If it weren't for the help of my officers, a 3rd party chat app, swgoh.gg & spreadsheets, it would be a discouraging headache to use our precious time putting forth the mountain of effort it takes to collaborate and communicate to the entire guild comprised of members from several time zones.
Communication is the key to success in pretty much every facet of life. The ability to send push notifications is vital. It shouldn't be restricted to one game event either. Instead it should be a general tool available to all players, not just Leaders and Officers during TB. All players should have the ability to send a push notification directly to each other's inbox - with the classic Disney censorship rules of course ;)
Often times there are players that either don't pay attention or read the chat or the amount of chat displayed is cut off and they don't see the message. When someone performs a "rogue action" such as doing more than 0 damage during the Pit raid we have no way of directly communicating with them in game. It would be nice if we could send them a direct message.
Allow us to post multiple sticky messages with the ability to set the priority for the display order and on different screens (i.e. On the main cantina screen I post a reminder about daily guild activities and when they switch to the Guild menu I have a message about raids and a message for TB that are both displayed simultaneously and which message is displayed at the top. Perhaps even the ability to set the font and/or background color a few other colors.
The ability to apply restrictions to Guild actions is another important feature that needs improvement. In TB, Leader/Officers should have the ability to lock tiles, all deployment options (combat/platoons), and progress waypoints.
In raids it would be nice if we could restrict damage %, required units/factions and attempts. There could be preset raid modes that we could select at launch per each raid tier (i.e Normal, 24/0 Damage, Attack of the Clones).
Normal has no restrictions.
24/0 is preset with a 0% Damage restriction for 24 hours from launch time.
Attack of the Clones is preset for Clone Units only.
We would have several preset modes to choose from, but would also have a custom mode where we could set specific restrictions.
In TB specifically, please give Leader/Officers the ability to open a menu directly from the TB event and be able to filter and manage all guild members rosters for platoon/squadron deployments. I.e show me every one that has a 6* pao and the option to deploy the unit.
Finally, a sincere thank you for your time and product. I look forward to every update.
Having said that...
https://youtu.be/7VJyGDa3SeY
I think that the concerns and suggestions the community has brought up are valid and crucial to making the player experience much better during this event and with in game communication tools in general.
I trust that you guys will take all this feedback into consideration in your future development cycles and hope we will see some or all of these items addressed and implemented in a timely fashion.
I am the leader of our guild (Sons of Anarkin) and coordinating a 45 member guild during Territory Battles is akin to herding cats. Especially, when we're also launching raids since we can only post 1 sticky message.
If it weren't for the help of my officers, a 3rd party chat app, swgoh.gg & spreadsheets, it would be a discouraging headache to use our precious time putting forth the mountain of effort it takes to collaborate and communicate to the entire guild comprised of members from several time zones.
Communication is the key to success in pretty much every facet of life. The ability to send push notifications is vital. It shouldn't be restricted to one game event either. Instead it should be a general tool available to all players, not just Leaders and Officers during TB. All players should have the ability to send a push notification directly to each other's inbox - with the classic Disney censorship rules of course ;)
Often times there are players that either don't pay attention or read the chat or the amount of chat displayed is cut off and they don't see the message. When someone performs a "rogue action" such as doing more than 0 damage during the Pit raid we have no way of directly communicating with them in game. It would be nice if we could send them a direct message.
Allow us to post multiple sticky messages with the ability to set the priority for the display order and on different screens (i.e. On the main cantina screen I post a reminder about daily guild activities and when they switch to the Guild menu I have a message about raids and a message for TB that are both displayed simultaneously and which message is displayed at the top. Perhaps even the ability to set the font and/or background color a few other colors.
The ability to apply restrictions to Guild actions is another important feature that needs improvement. In TB, Leader/Officers should have the ability to lock tiles, all deployment options (combat/platoons), and progress waypoints.
In raids it would be nice if we could restrict damage %, required units/factions and attempts. There could be preset raid modes that we could select at launch per each raid tier (i.e Normal, 24/0 Damage, Attack of the Clones).
Normal has no restrictions.
24/0 is preset with a 0% Damage restriction for 24 hours from launch time.
Attack of the Clones is preset for Clone Units only.
We would have several preset modes to choose from, but would also have a custom mode where we could set specific restrictions.
In TB specifically, please give Leader/Officers the ability to open a menu directly from the TB event and be able to filter and manage all guild members rosters for platoon/squadron deployments. I.e show me every one that has a 6* pao and the option to deploy the unit.
Finally, a sincere thank you for your time and product. I look forward to every update.
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