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6 years ago
No, the foresight was definitely off because I had 2 characters attack back to back and they don't get a passive foresight, the first character attacked and consumed the foresight, the second attacked with 23.5% accuracy, against a 2% dodge chance character, and .. missed.
So the accuracy stat cannot be directly negating dodge chance because 2%-23.5% is not a positive number.
Not saying I'd ever build around accuracy but somehow CG expects us to use accuracy arrows , so they think it's a great stat in some bizarre sense. It most likely negates 23.5% of their 2% dodge chance (or if they have evade up + a leader skill say Old Ben's for 15%, they'd have 42% chance to evade, so it'd reduce it down to 32% chance to evade), rather than ever takes their evade chance down below 0%..
So the accuracy stat cannot be directly negating dodge chance because 2%-23.5% is not a positive number.
Not saying I'd ever build around accuracy but somehow CG expects us to use accuracy arrows , so they think it's a great stat in some bizarre sense. It most likely negates 23.5% of their 2% dodge chance (or if they have evade up + a leader skill say Old Ben's for 15%, they'd have 42% chance to evade, so it'd reduce it down to 32% chance to evade), rather than ever takes their evade chance down below 0%..
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