Forum Discussion
4 years ago
Special: Wonder of the Force (Omega): Dispel all debuffs on all Scoundrel allies. All scoundrel allies recover 50% health and protection. Remove 30% turn meter from all enemies which can't be evaded. All scoundrel allies gain damage immunity and tenacity up for 2 turns which can't be copied, dispeled, or prevented. All scoundrel allies gain 40% turn meter. (Cooldown 5)
So you can't harm anyone on the team, assuming that you have all Scoundrels. No team would ever stand a chance against that. Either make it dispellable or just for 1 turn. I agree with Sebek, its still too OP.
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