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MasterSeedy
5 years agoSeasoned Ace
I feel like doubling the shards of older toons already accomplishes the same thing: reduces the huge amount of time it takes to farm shards so that people can get full factions together quicker than it used to be possible (even if they still have to gear them up, at least they have the faction & can see what they're like in play).
For me, the more logical thing to do to help new players is to reduce the cost of upgrading Stars or Levels (or maybe both). This means that experienced players wouldn't suddenly gain a new source of income, but players starting out & trying to be able to access the best and most interesting content get their toons ready to try a new challenge a little bit sooner.
And though we say, "catch up", I want to be clear: none of this will allow new players to truly catch up with the older players. Because they'll eventually have to farm the new toons at the slower rate but they'll start that process later than someone who has already farmed all the old toons.
What it does allow a new player to do is "catch up" with the ever-increasing requirements for PvE content. And I consider that a very good thing.
For me, the more logical thing to do to help new players is to reduce the cost of upgrading Stars or Levels (or maybe both). This means that experienced players wouldn't suddenly gain a new source of income, but players starting out & trying to be able to access the best and most interesting content get their toons ready to try a new challenge a little bit sooner.
And though we say, "catch up", I want to be clear: none of this will allow new players to truly catch up with the older players. Because they'll eventually have to farm the new toons at the slower rate but they'll start that process later than someone who has already farmed all the old toons.
What it does allow a new player to do is "catch up" with the ever-increasing requirements for PvE content. And I consider that a very good thing.
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