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Crispy508
5 years agoSeasoned Ace
This is one of the worst thought out game ideas in SWGOH in a long time. Instead of giving us new content, we simply get the Pit raid (which we've had forever) on steroids, all while encouraging in-fighting within guilds (or leaving guilds) and seemingly intentionally structuring the mechanics of the raid to emphasize in-fighting (i.e. getting progressively harder the further through the phase, so players will do better for attacking early, and thus get better rewards than other members who may have to, i don't know, work and take care of their children or do other things in real life?). I know they won't do it, but they should just call this a test run, then shut it down and completely revamp the entire raid. Or actually design a new raid like players have been suggesting for a long time (Death Star?). This isn't rocket science. Maybe the Devs should start playing their parent company's game and take some notes on how it could be done. I'm having much more fun playing the Mouse's game lately. I hope the Devs see what a mistake this was and don't let pride get in the way of putting out good, fun content.
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