Forum Discussion
6 years ago
"Zippy_3000;d-215467" wrote:
Geonosis - Super annoying unless you have leveled your separatists.Outside of that, if they didn't throw in a few charity rewards, nobody would play this. They've made it extra difficult on purpose, just to get you to buy what you need to win.
Grand Arena - Matchmaking is very uneven, and game is still struggling with cheaters. Not fun to continuously get beat. Get out the credit card, and you'll have a better chance.
Hoth - Useless, nobody plays this mode
Territory Battles - Again, very uneven matchups are extremely common.
Raids - Newest raid is almost 2 years old, most guilds have a few players that can solo the whole thing without much help from anyone else.
Relics - Just another excuse for you to get out your wallet, and buy more stuff to help you get ahead. That whole thing about using your stockpiles of useless gear? It all runs out once you get to tier 4 - then you need to start destroying relevant/useful gear. Guess you need to get out the credit card.
Ship PVP combat - Still massively unfair - basically since the release of the Falcon. Now getting even more silly with Gen Kenobi's ship. Get out the credit card again.
Arena PVP combat - Extremely boring, as you go against the same players again and again and again - not to mention the fact that you're basically up against one of about 3 types of teams.
Basic Holotables - ancient history except for simming the non-stop continuous farming you need to do to try and keep up with the massive onslaught of secondary characters you need to get for the sole purpose getting the one you actually want.
Galactic War - only used for simming to get shards.
So, being F2P, and having a normal, busy life, I have no chance to compete - I will constantly be behind the curve - Unless I PULL OUT THE CREDIT CARD. The devs have literally said they think we should be spending $100 / PER MONTH TO STAY RELEVANT ON A CELL PHONE GAME.
Meanwhile, the devs made a gross profit of 152 million dollars in 2018. That's over 12 million per month. Yeah, that's not NET profit, but for that kind of money I expect to see a much better game than this. There's absolutely no way that after paying their bills they're dumping any reasonable amount of money back into developing the game. They only thing they care about is figuring out more ways to get you to spend more.Their greed is completely out of control.
If this wasn't a star wars game it would be DEAD. IN. THE. WATER.
And now: All fanboys who feel compelled to defend CG / EA for some reason, form an orderly queue to tell me how wrong I am. (You won't convince me.)
1. So you're complaining that Geo TB isn't fun unless you gear the characters that are intended to be used in that game mode? Shocking. Also not sure what you mean about "charity rewards." Obviously Geo TB rewards would need to be better than Hoth rewards, given that it's meant to be the next step in TB. And yes, they've made it difficult on purpose, just like all new content, so that it's not immediately trivialized and it instead provides something for people to do on an on-going basis.
2. Personally, my GA matchmaking has been more even than it used to be pre-GAC days. It definitely still needs work though.
3. Yes, end-game players aren't playing Hoth because they're playing Geo.
4. Raids -- yes, we are getting due for a new raid, though devs have said they're working on it. Of course, when the raid comes out, people will whine and complain that it's too difficult because they can't immediately beat the heroic tier on auto.
5. Relics -- it's gear progression. Too close to the release of g13 in my opinion, but if you just assume everything is going to stagnate then you don't understand how these games work.
6. Ship PVP -- unfair how? Falcon dominated the meta, which you would expect from the second legendary ship to be released. Even at 5*, it was completely viable (and not a difficult farm to obtain). While Negotiator is cropping up, at least at 5* levels it's beatable (fairly consistently) with a Falcon fleet. Given that the Falcon has been out for 9 months, any "end game" player who doesn't have it has no one else to blame.
7. Arena PVP is no different now than it has been for years.
8. LS/DS/Cantina nodes are stagnant. Wouldn't mind new levels there
9. GW I would love a hard mode. Agree with you on that one.
Being F2P and having a normal busy life (ok, some may dispute "normal" :p ), I'm perfectly capable of competing at the highest levels in this game and staying with the curve.
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