Forum Discussion
MasterSeedy
5 years agoRising Ace
Here's my comment on relic-8:
1. I hate it -- not because it's bad if relic 8 exists, but because now CG is going to take that as reason to scale difficulty to a 5x relic8 squad. The effort to get folks to r7 is already ridiculous, and if you only needed one or two squads like that, then okay. But with LS Geo scaled as it is, I worry that your weekly GC is now going to be 5xr8 difficulty and that will simply be no fun at all, since we'll need 50 different r8 toons for all the different Challenges. Yuck.
2. Relic8 as raid reward: If I had the power to stop this, I would UNLESS the r8 materials are awarded equally to everyone who participates in the raid. The entire point of making the raid impossible to solo, indeed the entire point of raids, is that it is a cooperative endeavor where you work together and everyone adds their bit to help the guild succeed. The new Rancor is going to be, shall we say, MONSTROUS. It's going to require cooperation. Give out precisely equal rewards to everyone. Make it the first raid that truly treats defeating the boss as a Guild achievement.
1. I hate it -- not because it's bad if relic 8 exists, but because now CG is going to take that as reason to scale difficulty to a 5x relic8 squad. The effort to get folks to r7 is already ridiculous, and if you only needed one or two squads like that, then okay. But with LS Geo scaled as it is, I worry that your weekly GC is now going to be 5xr8 difficulty and that will simply be no fun at all, since we'll need 50 different r8 toons for all the different Challenges. Yuck.
2. Relic8 as raid reward: If I had the power to stop this, I would UNLESS the r8 materials are awarded equally to everyone who participates in the raid. The entire point of making the raid impossible to solo, indeed the entire point of raids, is that it is a cooperative endeavor where you work together and everyone adds their bit to help the guild succeed. The new Rancor is going to be, shall we say, MONSTROUS. It's going to require cooperation. Give out precisely equal rewards to everyone. Make it the first raid that truly treats defeating the boss as a Guild achievement.
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