"Jarvind;c-2041671" wrote:
"ScummerAntilles;c-2041669" wrote:
I am literally a social scientist, you are talking about the method in which data is collected. In this case, I collected it over years of experience, observation, and commitment to knowing how the game is being perceived because I have made managing a guild in this game a major hobby. You are calling data anecdotal because a person collected it, rather than a person designing a collection system. At the end it is all a human collection system. Except in my case, variables examined aren't limited to "total cash spent aggregate" nor does my position posit that the measure of a community's health is whether the designers made money.
I don't think you really understand how data works and what constitutes good data.
If you collected data, then let's see your data. Numbers. Actual quantifiable information and not just "it's bad because I'm not enjoying it."
Anything less makes you a liar.
I was kind enough to explain to you, in the post you quote, if you were a good enough reader that conflating "data" and "quantification" is a pretty clear indicator that you don't know what data is or how it is used to assess reality.
Plato's Republic is a book. I can see X trends in how people rely to Y stimulus, based on what they say. When I mix this chemical with that chemical, it smells like vanilla. If you think those kinds of measures or statements aren't data... wow... please stop speaking with a voice of authority.
You can't convince me I don't know what I know and now that I'm not actually my own profession with some lazy smug understanding that I am literally paid to disabuse people of when I train them on how to use data and what it is.
If you want me to go further on this I will require you to pay me, this is my trade and I don't work for free.
If you are trying to argue most people are enjoying the game right now I feel sorry for you. I'm glad it gives you comfort that CG made a lot of money...