Forum Discussion
8 years ago
"lisztophobia;c-1113072" wrote:
You can't seriously believe that a videogame needs to collect 80 dollars per month on average from its audience in order to stay in business.
Unfortunately they seem to think that way. A triple A class console game costs 70-80 and people buy it once. But hey, the new Ferraris cost money, too...
Not when the going rate is only 15-20 a month for very profitable subscription games with unlimited play & almost bottomless wells of content.
I played World of Warcraft for ages for less than that. And the amount of content? No comparison!
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