Forum Discussion

RancorPackGuild's avatar
8 years ago

Thought on Hard Nodes Light and Dark.

Could you please consider doing away with crystal refreshes on the characters themselves on Light and Dark Side Hard Nodes.

What I mean is we can only SIM or battle each 3 times.

I personally am more likely to refresh for 120 energy if I can SIM or battle the character more than just 3 times each.

This would increase the pace of the game too.

Granted some people will inevitably comment why would they take it away when they make money. From my perspective at least from me they do not.

For me I am less likely to spend crystals for another 3 attempts than I am to spend on energy refreshes to target 1 character at a time like we can in Cantina.

Thoughts?

1 Reply

  • This idea is convenient for players, but not for EA. Reason being is that shipments are 50 crystals per shard, and Hard nodes average about 50 crystals per shard.

    So if you are getting more from Hard nodes, you will be less inclined to purchase character shipments. This will work out in the players benefit, but result in a net loss for EA.

About SWGOH General Discussion

Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.79,785 PostsLatest Activity: 11 minutes ago