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4 years ago
"Nauros;c-2303365" wrote:"DarjeloSalas;c-2303357" wrote:"Nauros;c-2303354" wrote:"Pluto154;c-2303350" wrote:"Nauros;c-2303348" wrote:"JibberJabber;c-2303336" wrote:
You basically force guilds to get all members to join territory wars, which means even people that hate the event are having to join. Then you double the amount of teams and turn it into a total grind fest. Are the developers really that out of touch with what players want? No one wants this game to become a full time job. Almost every update is a decrease in quality of life.
People who hate the event can go full def, contribute to the guild and get the reward. Win-win.
Do you math? People going full defense only make it harder for the rest offensively. This is a game of averages. Only way is getting everyone putting in the same effort
How? People setting up more teams on def free up some teams others can use on offense. Do you math?
But the extra teams the full def guys set are weaker, and likely easily beaten by the opponents for 20 banners.
That's purely up to the officers to manage and swap teams at similar power level. It's just a matter of allocating resources with some constraints. Of course, it gets harder if the guild heavily favors one or the other, but so far I have seen mostly balanced setups.
Are you even reading here?
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