"Nadebotfm;c-1451182" wrote:
"Nikoms565;c-1451178" wrote:
The silly part is the fix would be relatively simple - just make sure that opposing guilds (apart from all the other algorithms) are within "X" number of active players of each other.
That way, you don't end up with disproportionately strong guilds with fewer players facing a large number of under-powered players. It seems odd that they didn't take that into account - especially when they made such a big deal about G12 was so much stronger than any other gear level.
Something in this game wasn't sufficiently tested before being rolled out??? Color me shocked....
....
....
....or not.
youd still have to take into GP though. for argument purposes you can have both guilds register 10 people. one guild has 20m gp and the other less than 10m. that still isnt fair
He said apart from all the other algorithms.
so including the systems in place already which would mean it would still check GP which is supposed to include having no more than 10m difference.