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8 years ago
"Liath;c-1418883" wrote:"Moggey;c-1418875" wrote:"Liath;c-1418865" wrote:"Moggey;c-1418833" wrote:"leef;c-1418826" wrote:"Moggey;c-1418817" wrote:"leef;c-1418804" wrote:"Moggey;c-1418786" wrote:
I think the fairest way would be to match guilds based on their total GP. Of course there will be times some players are not available, as is the case in any other part of the game.
When your doing a TB, the goalposts don’t change just because some players maybe “on vacation”, so why should they during a TW.
Base the matchmaking on a total guild GP, we all have to deal with players participation, and manage the guild accordingly.
You do realize that won't fix anything right? You can still easely sandbag even when it's based on total guild GP. Non-exploiting players will just lose the option to opt out, wich is a great option imo.
It will mean that we are all competing in the tier brackets that we are supposed to be in, not manipulating the gp algorithm to play at a lower tier.
i'm not even sure matchmaking is based on tiers. In your own thread there's a guy who defeated a guild that was in a higher GP bracket (active GP).
You can also still easily manipulate matchmaking even when it's based on total guild GP.
It's just a bad sollution that only takes away the option to opt out for non-exploiting guilds. The guilds that do want to "exploit" can easely by pass such an "simple fix".
I think we will have to agree to disagree on this one my friend. I’m not too sure how a guild can bypass being made to compete at their own tier? Perhaps they could remove players from
their guild temporarily, but they would have to do so for atleast 2 days, which means they will be losing out on raid tickets, potentially raids etc, I don’t think players would agree to temporarily leave a guild.
During a TB, if players don’t participate EA don’t lower the points required for each star. The goal posts should be fixed for all, with no room for manipulation.
Why would they have to leave for 2 days? There is always going to be a set time at which GP is determined for the purpose of matchmaking. They would only have to be gone at that exact time.
And you think players are willing to sit out TW and lose out on rewards and aren't willing to leave the guild and then rejoin it? People in large guild alliances leave and shuffle to other guilds all the time for a variety of reasons...
Yes I suppose they could rejoin after the lock has taken place. Perhaps a better solution should be to rank you on the GP at the end of the last TB?? No one will want to leave a guild before getting TB rewards?? Thoughts?
Queue triple the moaning we already have about there not being enough time to recruit new people into your guild between guild events.
None of these solutions are perfect, nor is the current system. Regardless of what ever system is proposed someone will have an issue with it, but I stand by my original comment that you should be facing opponents of a similar level total GP.
I note that when you move up to the 120m bracket u get 3 zeta for a win, 2 for a loss, at the tier below u only get 2 for a win, so no point any guild moving down from the 120m bracket. This is not the case at the 140m bracket, so it is beneficial for guilds to compete at the lower tier.
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