DarthJobbie wrote:I think the real question is, how does TW matchmaking work.
My belief is:
- Up to 20% difference in signed up GP.
- In the highest bracket 1 team per zone, per player on the guild with the lower amount of signed up players.
- Added difficulty on recent wins/losses, up to 3. So, once you win 3 in a row, the difficulty will not increase.
As stated though, we don't know exactly, so I maybe wrong.
DarthJobbie wrote:When you face a guild x2 your own guild GP its very likely you arent facing that whole guild, just who has joined.
You don't need 'very likely' in this sentence. Facing double your GP is not a thing. Hyperbole and a clear criticism of what is wrong and how to fix it, is a real issue here.
DarthJobbie wrote:when TW happens people use the bots to do a guild compare and base their accusations on that alone.
Or simply check afterwards on swgoh.gg. The site has both GPs listed in the result.
DarthJobbie wrote:What is top bracket?
Well, you could see the brackets when checking the rewards. However, with the new cantina...............I have no idea how to do that anymore! However, from memory the top bracket starts at...380 (signed up) gp.
DarthJobbie wrote:Without bracketing, or even with, it would be nice if CG stated exactly what to expect.
Brackets are only really relevant for the rewards you get and the barrier of 'setting a certain amount of teams' to 'setting 1 team per person'. I think that's possibly at 300 GP?
DarthJobbie wrote:The higher it gets i bet there are officers or active members who think ill need to fill here, less attack.
Higher guilds (not that high actually) state what you put in each zone. For example: "Jabbas with evil wookie datacron, don't need omicron &/or GG droids with bb8, his new datacron, must have droideka omicron". So, players need to have 1 of those 2 teams (more on average if they have the larger amount of players signed up).
If I were to suggest a fix to TW, I'd probably just put it on a straight up ladder, like GAC. I like the ladder format and you can't sandbag a ladder.