For the 6th time in a row, we are matched with higher GP guilds than ours; usually ranging from 10 to 35 million difference; and usually, opponent has maybe 1 or 2 less participants than ours. Our results end up many times in our favor, but only thanks to super extreme time consuming coordination in guild.
This time, our guild was matched with a difference of 20 million; opponent has 1 less player than us. and we kept on facing Meta wall after Meta wall, while the opponent steamrolled us on defense.
It seems that the more we keep winning against bigger guilds, the more the GP gap widens, and we get pitted purposefully against stronger guilds.
I really can't understand why it is so difficult to have a close matchup ? System is clearly not working properly.
If developers can't come up with a smart solution, then maybe the best solution is just match according to overall GP, whatever the participation ratio is; If guild has less participation, then well, it's their problem... At least it will be the players' fault for lack of commitment, and not the game's fault. Though far from a fair and balanced solution, but maybe better than the current very unbalanced system.