Forum Discussion
9 years ago
I've got him pretty close to maxed. I need two more pieces of gear to get to 11. And I need to omega his basic and special. Without buffs and non-crit... his basic hits for 2800, and his special hits for 3800. Very disappointed.
Also, the concept of having his special cooldown drop to every other turn by way of using it on debuffed enemies is awesome, but give him a little more self-reliance by changing the debuff applied by his basic. Expose sucks because it's going to get used before it gets back to him. Or you have to target a totally separate enemy with him than the one everyone else is targeting. And you can't use an AE...
Of course there will be other debuffs to play off, but like a said, I'd like a little better self reliance. Maybe instead of expose, make it defense down. Because if you aren't getting the extra damage from expose, his damage would *really* need a boost.
Also, the concept of having his special cooldown drop to every other turn by way of using it on debuffed enemies is awesome, but give him a little more self-reliance by changing the debuff applied by his basic. Expose sucks because it's going to get used before it gets back to him. Or you have to target a totally separate enemy with him than the one everyone else is targeting. And you can't use an AE...
Of course there will be other debuffs to play off, but like a said, I'd like a little better self reliance. Maybe instead of expose, make it defense down. Because if you aren't getting the extra damage from expose, his damage would *really* need a boost.
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