Forum Discussion
6 years ago
"Nauros;c-1836022" wrote:"Roopehunter;c-1836016" wrote:"Ikky2win;c-1835956" wrote:
Everyone could see this coming. If you couldn’t, you weren’t paying attention. I for one love the change. Malak is the single hardest character to get. It requires two Journey characters, 8 other characters with at least 17,500 power, and one of the hardest, if not the hardest, events to date. Then once you actually have Malak, you have to spend 70,000 guild currency to 7 star him and he takes 4 of the new gear pieces which equates to 11,200 crystals. It shouldn’t be countered by a meta/character from a year and a half ago. What is the point of obtaining these super hard characters if they are super easy to counter?
Im with this guy.
I love the changes.
SAss is still great against anything, but the very top meta. Seems reasonable for a character that was released years ago.
Do you also love the precedent it sets, that when a ftp countermeta emerges, it gets immediately stomped to the ground?
Or the message sent by such a quick reaction for this while some bugs are left to fester for months?
Yes. Arena should be dominated by the most powerful team that requires great planning to get first occasion or $$$.
Copying someone who found an exploit with a character that everyone has, is not equal value as great planning.
Everyone hates bugs, and this game has a lot. I dont see how Malak makes CG's QA process worse.
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