"Ikky2win;c-1835956" wrote:
Everyone could see this coming. If you couldn’t, you weren’t paying attention. I for one love the change. Malak is the single hardest character to get. It requires two Journey characters, 8 other characters with at least 17,500 power, and one of the hardest, if not the hardest, events to date. Then once you actually have Malak, you have to spend 70,000 guild currency to 7 star him and he takes 4 of the new gear pieces which equates to 11,200 crystals. It shouldn’t be countered by a meta/character from a year and a half ago. What is the point of obtaining these super hard characters if they are super easy to counter?
yet thematically, he is weaker than both Revans. he loses to both. yet CG allows him to prevent DR from using his kit... honestly, Malak shouldn't even exist as a playable character. the event is fine, but the reward could have been something else. he should be dead. full stop. and if you do bring him to the game, you do not include him into the team that killed him. you don't build a meta team revolving around a guy that died to the team itself. this is like saying a meta should exist where the villain is part of the team that was brought together specifically to kill him. it makes about as much sense as placing Malak on any Jedi team and making it meta... it doesn't make sense. he should not be the main component on any team. if anything, he should have been a leader of his own, with his own set of the generic sith... (trooper, assassin, marauder, commando..) having him on DR's team makes no sense at all.