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MasterSeedy
5 years agoSeasoned Ace
the change they made, while alleviating the dumbest mechanic of universal damage penalties, now makes it more about R5 roster depth.
And that seems ... okay to me. If you're a guild with a lot of r5s, you can finish. If you don't, it doesn't matter if you have 3 big spenders. This keeps everyone reliant on group effort while taking away the mechanism of forcing the group effort to be at the exact same moment, coordinated across 11 time zones (for my guild, others probably have it worse).
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