Forum Discussion
5 years ago
"CG_Doja_Fett;c-2234254" wrote:
Checked with devs. Here's the breakdown:
2% Health lost this battle = 20% total stat increase
4% Health lost this battle = 20% + 40% = 60% total stat increase
6% Health lost this battle = 20% + 40% + 60% = 120% total stat increase
8% Health lost this battle = 20% + 40% + 60% + 80% = 200% total stat increase
10% Health lost this battle = 20% + 40% + 60% + 80% + 100% = 300% total stat increase
How does the above math work similarly to Enfys Nest's Unique as stated?
Because wouldn't it work like this then?
2% Health lost this battle = 20% Stat increase
4% Health Lost this battle = 40% Stat increase
6% Health Lost this battle = 60% Stat increase
8% Health Lost this battle = 80% Stat Increase
10% Health Lost this battle = 100% Stat increase
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