Forum Discussion
5 years ago
"CG_Doja_Fett;c-2234254" wrote:
Checked with devs. Here's the breakdown:
2% Health lost this battle = 20% total stat increase
4% Health lost this battle = 20% + 40% = 60% total stat increase
6% Health lost this battle = 20% + 40% + 60% = 120% total stat increase
8% Health lost this battle = 20% + 40% + 60% + 80% = 200% total stat increase
10% Health lost this battle = 20% + 40% + 60% + 80% + 100% = 300% total stat increase
You do realize that while you've effectively nerfed the SLKR solo (which took god mods and crazy rng to accomplish), you've nerfed all the mid level raid teams like Padme, Clones, CLS that used to be able to get 4-6% damage, and they'll now maybe get 1/2 that?
2% is just a horrible number for the devs to have chosen. They could have made it 5% and accomplished the same goals without making it even harder to beat this thing.
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