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7 years ago
"Maegor;c-1493255" wrote:"Vettes4Fetts2;c-1493252" wrote:"Maegor;c-1493237" wrote:"Vettes4Fetts2;c-1493217" wrote:"Maegor;c-1493153" wrote:
This raid has been figured out, even with the changes. There is a video now explaining how to beat p3 with 20-25 teams of characters most people should have. There will be another tomorrow explaining how to beat p2 with 20-30 teams, but it does require hoda, so that isn't an easy one. And 30 jtr will still take care of p1. Let NS and FO kill DN in p4, then the raid is basically over.
@CG_RyDiggs when can we expect a new raid?
So you need 30 of the team they say is too strong? Lol. Perfect example of how P1 stifles other team comps with it's insane mechanics.
30 is post nerf. 15-20 pre nerf.
Even at 15-20, you are still pigeonholed into a very specific team. Which is due solely to P1 mechanics which punishes other comps.
I agree, but it's not too different from the HAAT launch, where guilds that had 20+ 7 star EP's (which was rare) had a far better chance to clear it. At least JTR is returning within two weeks of this raid's launch. EP was about 2.5 months.
HAAT's mechanics didn't negate teams, with the exception of Zader DoTs in P1. It wasn't immune to everything. There was wiggle room to theory craft. Nihilis, there is no wiggle room. Can't make yourself faster, or him slower. Can't lower his damage or armor. Can't raise your damage or armor without it being a detriment. TMR immunity I get, no qualms there. But would it break the raid to get a 1 turn slow, defense down or God forbid an Ability Block? Something! It's almost like they designed to 11. Give us a little wiggle room to be innovative. But no, we JTR or bust- after they nerf her.
Simple fix: reduce the stacking Tenacity to reasonable levels.
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