Forum Discussion
8 years ago
Seriously, this TW “fix” just eliminated 75% of most of the playerbase’s rosters.
TW is going to go from a fun mode where you attempt to use the minimum amount of resources to get the win. We loved getting a win with just 1 or 2 characters remaining, as it means we didn’t overkill and waste characters that could’ve been used later. Also outside of a few regen squads multiple weaker squads could team up and take down a much stronger team, which was a lot of fun and encouraged teamwork and the guild working together. Not to mention any strategy that guilds have been working on and using is completely out the window, we all get to basically start from scratch on our 12th TW.
This scoring system is going to be a nightmare to coordinate, considerably less fun to play, and completely invalidate the only mode where we had the option to use undergeared(aka not maxed with 4+ zetas) teams in a meaningful way.
Terribly poorly thought out decision.
TW is going to go from a fun mode where you attempt to use the minimum amount of resources to get the win. We loved getting a win with just 1 or 2 characters remaining, as it means we didn’t overkill and waste characters that could’ve been used later. Also outside of a few regen squads multiple weaker squads could team up and take down a much stronger team, which was a lot of fun and encouraged teamwork and the guild working together. Not to mention any strategy that guilds have been working on and using is completely out the window, we all get to basically start from scratch on our 12th TW.
This scoring system is going to be a nightmare to coordinate, considerably less fun to play, and completely invalidate the only mode where we had the option to use undergeared(aka not maxed with 4+ zetas) teams in a meaningful way.
Terribly poorly thought out decision.
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