Forum Discussion
8 years ago
"RunchGwar;c-1463715" wrote:
I don't have anything new to contribute, but I will add my voice to the chorus saying that the TW changes are needlessly complicated and designed to prevent a problem that wasn't a problem in the first place.
Firstly, there was a major problem top tier (90 mil+ guilds) that caused ties at an extremely annoying rate... Secondly, TW has become more and more defensively based, which slowly leads to stale gameplay, The changes actually give people a reason to save good teams for offense, rather than using some random team that only partially defeats the enemy. It's going be more fun, and the changes really aren't very convoluted.
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