1) Buff GLAT or give her an event much like Jabba's Smuggler's Run II which awards Relic mats, etc to make getting her worthwhile. In her current state is giving off Lord Vader 2.0 vibes, with boring gameplay, long battles, poor banners, no special event she is needed for, and overall not feeling 'worth' the wild 3x R9 investment.
2) More ships, not capital ships, but actual ships. We have a ton of capital ships collecting dust because we don't have enough actual ships to fill fleets for all the capital ships we have. Many older capital ships could be revitalized with new marquees which would make CG money and make fleets more interesting and engaging for newer players. This would also open up the possibility of including more fleets in GAC/TW, fleet battles in TB and Conquest, fleet events, etc. This is star wars, not ground wars. Ships are a huge part of the IP. Please give us a sufficient number to play with instead of just barely enough new marquees to make whales spend on for the new 'GL' capital ship of the year.
3) Devs should spend a week or so playing the game and fix some of the known issues and improve QoL.
- Set a filter or move to a new 'past/legacy events' tab the recurring events which some players cannot participate in, give no further rewards, etc. When marquee and/or fleet mastery events rerun which we cannot earn rewards from once we've completed them, they languish in the events tab taking up space and causing players to either scroll through them daily to look for actual new events with rewards or possibly miss out on events because they get lost in the swamp of 'dead' 'events.' This still being a problem months later makes it painfully clear the devs don't actually play their game.
- Having options to highlight gear when it appears in shipments.
- More officer tools. Hire or contract the hotutils creator. Nearly every top guild officer subscribes to his toolkit just to be able to use management and oversight tools that should be in game.
- More space for mods, better modding tools. Hotutils. People pay $10/month to not have to use the tedious in game mod interface. Seriously, hire or contract this guy, or at least have him train the devs.
4) 8x speed or an option to disable animations. The art department does great job but over the past 8 years we went from no protection and characters getting one shot to teams with 300k+ native health+protection pools plus thicc crowns, time out teams, and the animations are only getting longer and seem to be designed for 4x speed (then why isn't 4x 1x?). Please give up high animation speeds, or like literally every Pokemon game since red blue, allow us to turn off animations.