Forum Discussion
9 years ago
"johnne;677923" wrote:"J0K3R;677859" wrote:"johnne;677825" wrote:"J0K3R;677431" wrote:"SmokeyJoe320;677428" wrote:
This thread hurts my brain
TLDR:
protection boosts tend to be better than def boosts.
Even though %def boost is relatively better than #def boost at higher HP and armor, what we get from #def boost tends to be better quality
Well after calculation... if @scuba Formular is correct, def% (+11.75*4=47%) will be better than health% (+5.88*4=23.52%) ONLY WHEN basic def# is more than 819, assuming original avg. dam is 4000.
So def mod = trash, for now.
But we can wait until the level cap up to 100+ and see what would happen.
Can you explain what meant by "WHEN basic def# is more than 819". Specifically im wondering what exactly is the 819 figure representing
Regarding health and protection: i agree that protection is a better initial HP stat (ignoring healing abilities), but again, I'm wondering how Def (armor) makes one better than the other. As far as i can tell, Def is blind to health and protection and cannot distinguish between the two
Im curious what your thoughts are.
Regarding "assuming average damage": u gotta get a formula that ignores damage and deals strictly with HP
The aim of def/proc/health is to maximum turns someone could standing.
Number of turns * avg.dam = Health * (1+h%) / (1- armor%)
e.g old Ben (lv80 max gear), basic def#: 393
By the Formula armor%: 39.57%
----with 4 primary def% mods +11.75%, def# would be 538, and armor% will be 49.02%
Basic Health point: 23970
----with 4 primary health% mods +5.88%, Health would be 29607
Assume avg.dam: 4000 (It is important because Number of turns is a Roundup INTEGER, can imagine the difference between avg.dam 500 and 20000)
So now, for 4 def% mods,
N = 23970 / (4000*(1-49.02%)) = 11.75 -> 12
4 health% mods,
N = 29607 / (4000*(1-39.57%)) = 12.25 -> 13
And Health% mod wins.... in other cases they might be equal sometimes but def% never wins.. unless original def# is as high as 810+
You may try in excel..
Wouldn't you need to consider protection? Most toons have about equal hp and prot before mods so adding def should have about twice the effect you're getting.
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