The raid has been out for nearly a year. Why is it even a problem that someone can solo one of four phases? I do not understand why this is even an issue. The only people a “fix” would affect are those guilds that have been farming and working on finally beating HSTR. If I were in a guild like that I’d be disenheartened.
But let’s step back for a second... The entire point of the raid was to have something the entire guild has to participate in. If that REALLY is the point of it why nerf characters, or “fix” the raid? Just put a damage limiter in place. Every team auto-dies when they hit a certain threshold. 4 million damage? 5? 6? That is the only true way to keep the HSTR a guild participation event.
Nerfing toons goes against the nature of the game moreso than worrying about a single phase of a silly raid imo. CG specifically create these characters with specific sets of abilities. Stand behind your work! The only thing about this game that truly ticks me off is that I pay them to be an unglorified beta tester for some imaginary intent of theirs. Give me a friggin break about a year-old event’s “intent”. Let me tell you MY intent: forward friggin progression.
And yes, I still have a sour taste in my mouth over the Daka zeta refund, and the molesting of Acolyte’s double-tap. Didn’t even have the decency to tell me within your game that Acolyte’s basic no longer hits twice. Shameful.