Forum Discussion
8 years ago
Really enjoyed using my roster to the fullest, but the rewards did seem to be "too good" at the top. By taking 1st, I felt like I was receiving a minimum of $1000 USD content, based on related value.
One suggestion is moving tournaments into a Guild vs Guild design. Guilds can opt into a tournament, and be pitted up with another Guild. Each Rank is worth a certain amount of points, and at the end, the ranks are tallied, and High Score wins. This would force guilds to min/max their AP to have enough to do well in the next event. If a guild didn't feel prepared, they could simply not opt into the matchmaking queue.
I'm sure there are already GvG ideas laid out, but I thought it could be interesting to voice this idea, and see how others responded to it.
Looking forward to a return of global Player vs Player.
One suggestion is moving tournaments into a Guild vs Guild design. Guilds can opt into a tournament, and be pitted up with another Guild. Each Rank is worth a certain amount of points, and at the end, the ranks are tallied, and High Score wins. This would force guilds to min/max their AP to have enough to do well in the next event. If a guild didn't feel prepared, they could simply not opt into the matchmaking queue.
I'm sure there are already GvG ideas laid out, but I thought it could be interesting to voice this idea, and see how others responded to it.
Looking forward to a return of global Player vs Player.
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