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5 years ago
"MasterSeedy;c-2243020" wrote:That's cute....coming just a few weeks after they nerf the Challenge Rancor difficulty.
They did not nerf the RCT difficulty.
The RCT is now logistically easier because you don't need to post at the same time as your guild mates. However, as a challenge to your in-game abilities, the RCT is now harder. MUCH harder, actually. It used to be possible for people to get over 50% in a single phase with a single team. Try that now.
As a game challenge, the RCT is clearly harder. It is only in terms of human logistics that it can be said to be any easier at all.
In other words, they made RCT harder, but simultaneously gave it a QOL update.
Disagree. It's harder for individuals to score higher in a single run. But most are able to score the same if not higher overall, because players have more viable teams, because you can hit a phase multiple times with several viable teams. Last time our guild (which had failed and had several close calls) took it down in under 90 minutes.
If it's easier for the guild to complete it, faster for everyone, and has more viable teams than it did previously, it's easier by almost every definition (save for "easier to score massive damage in one run").
Would you prefer they revert the raid?
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