Forum Discussion
10 years ago
"stupidfatfool;58395" wrote:
tldr;
Drop rates sucking have nothing to do with biases and everything to do with what the developers set those drop rates at.
yep...not sure why this long epistle...
"If the odds of a purple item dropping are 15%" meaning true cost of 1 purple is 40 energy or so...
with upgrades that cost 50 energy or 2000 energy, or a week give or take (excluding refills) you can clearly see it's just an artificial way of obfuscating the lack of content. No apologetics will hide this...
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