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crzydroid
8 years agoHero (Retired)
"Varlie;c-1102746" wrote:
I hate to say this but, even a year after the change, I still prefer the original retreat. It made sense that retreat was only available during your turn back then.
The original retreat, didn't reset the mission. It retreated at it's current state so if you lost someone and retreated, they were dead. However, the enemy state maintained it's status as well so you could go in with a team take out the leader and retreat and then return with another team to clean up the remaining 4 opponents.9
IMO, it led to a much more strategic thinking on how to win rather than retreat and repeat.
So it was like escape?
That's the issue I see in GW anyway. Retreat isn't like the escape power in raids. It's accessed from settings, and is a complete reset of the battle. Like OP pointed out, you can pause during opponent's turn. You should be able to access other settings like volume or whatever else is in there. So why not escape?
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