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8 years ago
If the game is going to have evasion, it needs equally strong accuracy/truestrike options as counter-play. I don't think evasion is a bad mechanic in concept, but it is a bad mechanic without the traditional corresponding counterplay.
A penalty for being brought out of stealth early or a character that gains large bonuses when enemies are forcibly brought out of stealth would also be a good niche counter option.
A penalty for being brought out of stealth early or a character that gains large bonuses when enemies are forcibly brought out of stealth would also be a good niche counter option.
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