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7 years ago
"swgohfan29;c-1535356" wrote:
Thrawn wont be able to use fracture immediatedly. His cooldowns starts at 3, goes to 2 from Mraching Orders, and goes to 1 from Kylo s lash out. He would still be on cooldowns.
Also, you literally have 3 characters that can stun and 2 with TM removal and TM gain, plus thrawn psuedo Stun. All you have to do is give TM to KRU and let him double stun again.
You might have just presented a bad tatic for using this team by wasting your fracture, not being able to count, and not realising how much potential the rest of your characters have for controlling the board."InstantDoneWithYou;c-1535344" wrote:"Damodamo;c-1535329" wrote:"InstantDoneWithYou;c-1535326" wrote:
Yes they aren't meta but fun to use also wins lots of battles
Your post kind of reads like your saying it’s a meta beater.
Taking thrawn out of fracture is never a good opening move im afraid.
When he is granting another too 100% Turnnmeter immediately who will also remove 50%Turnmeter makes it a good move to offensively use thrawn its the dispelling & turnmeter removal effect we spamming. How many times have you had to fracture a taunting tank because thrawn doesnt ignore taunts then desperately need to fracture the likes say CLS, TRAYA, THRAWN OR NIHILUS again? You dont always have to snap him out of fracture immediately unless necessary.
Yes, but once the tank is frcatured it cant gain taunt (unless its zBen in which case just dispell it with KRU), and after that start stunning everything that moves.
Nope you missed a turn when thrawn gives FirstOrder Officer Grand admiral's command ive used this many times to beat overpowered teams i specialise in using low Gp teams to take out high Gp ones
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