Forum Discussion
- NotRealUltraSeasoned Newcomer
"Debuff;c-2202076" wrote:
So whats some good teams. Ours dosnt go live till tomorrow
Rey/SLKR P1
JML P2/P3
SLKR P4
use solo SEE at the start of P2/P3/P4 as a sacrifice to waste Rancor's devour ability "Ultra;c-2202080" wrote:
"Debuff;c-2202076" wrote:
So whats some good teams. Ours dosnt go live till tomorrow
Rey/SLKR P1
JML P2/P3
SLKR P4
use solo SEE at the start of P2/P3/P4 as a sacrifice to waste Rancor's devour ability
Looks like SEE is finally useful in raids- I hate how the raid is already bugged, characters like Kylo and Malak that are supposed to take reduced max health based damage take the full 30% in p1. It instantly shreds poor malak who has no protection.
- UC-mariogshNew Traveler
"mesa176750;c-2202101" wrote:
I hate how the raid is already bugged, characters like Kylo and Malak that are supposed to take reduced max health based damage take the full 30% in p1. It instantly shreds poor malak who has no protection.
At this point, I will not be surprised if that is actually a "feature" - born2destroyuNew SpectatorThere's also a bug that the raid becomes harder everytime you lower a phase by 20%.
Even if it's mentioned in the description, this cannot be an intended design for a mobile game, as coordinating 50 people to post scores at the same time would break guilds in no time.
@CG_SBCrumb @CG_TopHat - NotRealUltraSeasoned Newcomerwrong thread, and place to report your bugs, buddy
"Demerzel;c-2202747" wrote:
There's also a bug that the raid becomes harder everytime you lower a phase by 20%.
Even if it's mentioned in the description, this cannot be an intended design for a mobile game, as coordinating 50 people to post scores at the same time would break guilds in no time.
Not a bug...as you indicated, it's part of the ability description for the raid enemies. What you're suggesting would be a design flaw, not a bug, and pretty sure they intended it.- born2destroyuNew SpectatorIf they intended that for a mobile game they are mor-ons
- Or are they less-ons
- :eyes:
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