Forum Discussion

ARC-CaptainRex's avatar
7 years ago

Zombie Rework

So we've heard diddly squat from the devs about what they have planned for re-working Zombie. I have her G12 right now, and I don't regret it.
However...if Zombie's rework makes it so that it's no longer advantageous for her to die, I'm going to be extremely ticked off. I currently have three zetas invested in a NS strategy that involves Zombie having low health and/or dying a lot. I know we're getting Daka's back, but Ventress L and Talzin unique also pertain to this strategy is well.
I still don't understand why this even needs a rework in the first place. Zombie was released a year ago, everyone is familiar with her, and no one saw this coming?
Anyways, I'm randomly feeling nervous about this, and would like to share my concerns with the devs, hence this post.
  • How about putting limit on how many times zombie can die.
    Or limiting how long can acolyte stay sheathed.
    Just saying this cause I got galactic war battle where those two are last alive and there is no way to attack acolyte and zombie has been dying for past two hours which means that I will have to forfeit 600 galactic war shard and other rewards because somebody does not have any common sense to use when designing characters.
  • I can't be the only one not working on nightsisters because they might not be good anymore in phase 4
  • "GambrinusKluk;c-1640723" wrote:
    "shadow87654;c-1640624" wrote:
    I can't be the only one not working on nightsisters because they might not be good anymore in phase 4


    Build the p3 NS team, they use a strong zombie and do just as much damage as the p4 NS team with paper zombie.


    But then what's a good phase 4 team
  • "shadow87654;c-1640787" wrote:
    "GambrinusKluk;c-1640723" wrote:
    "shadow87654;c-1640624" wrote:
    I can't be the only one not working on nightsisters because they might not be good anymore in phase 4


    Build the p3 NS team, they use a strong zombie and do just as much damage as the p4 NS team with paper zombie.


    But then what's a good phase 4 team


    Exactly. The danger of Death Storm being better in p3 than Ventress NS in p4 is that guilds are in danger of not finishing p4!
  • Zmoibe's avatar
    Zmoibe
    New Spectator
    "jkray622;c-1641319" wrote:
    "shadow87654;c-1640787" wrote:
    "GambrinusKluk;c-1640723" wrote:
    "shadow87654;c-1640624" wrote:
    I can't be the only one not working on nightsisters because they might not be good anymore in phase 4


    Build the p3 NS team, they use a strong zombie and do just as much damage as the p4 NS team with paper zombie.


    But then what's a good phase 4 team


    Exactly. The danger of Death Storm being better in p3 than Ventress NS in p4 is that guilds are in danger of not finishing p4!


    Deathstorm is fairly good in p4 too. I crossed my p3 run into p4 last night and did 23% to DN with a team far from maxed.
  • I just put a ton of money into ND just for the paper Zombie strategy. Just fix acolyte, aka the actual problem. If you need with it now you are flushing players investment down the toilet. @CG_TopHat : I'm sure you mean well, but you coming in this forum and saying the changes look fine to you means nothing. I guarantee you haven't spent a single penny on building a NS squad to help your guild, so any change won't effect you in any way. Many of us are fine with our current investments, just leave it alone and make new raid or something.
  • "CG_TopHat;c-1638567" wrote:
    "CaptainRex;d-181326" wrote:
    So we've heard diddly squat from the devs about what they have planned for re-working Zombie. I have her G12 right now, and I don't regret it.
    However...if Zombie's rework makes it so that it's no longer advantageous for her to die, I'm going to be extremely ticked off. I currently have three zetas invested in a NS strategy that involves Zombie having low health and/or dying a lot. I know we're getting Daka's back, but Ventress L and Talzin unique also pertain to this strategy is well.
    I still don't understand why this even needs a rework in the first place. Zombie was released a year ago, everyone is familiar with her, and no one saw this coming?
    Anyways, I'm randomly feeling nervous about this, and would like to share my concerns with the devs, hence this post.


    Sorry to hear you're feeling nervous. Please don't. :smile:

    Zombie changes are still forthcoming, but we're (still) angling for a late/end of September release of the changes. The proposed changes from the design team look good (to me at least). That said, we're still doing some edge case testing and making sure that there's not something we're not thinking of.

    We've got some other good stuff planned this month, so please just hang on and we'll share the proposed changes as soon as we can. Hope this helped!


    Dude, you killed Acolyte with the nerf, You can't run that team in arena anymore, Acolytes double shot was the tires on that car that kept it rolling.

    It was artificial, from the devs, to fix something else, and it turned a double A team back into just another B squad except for few cases.

    So yeah, I'm "nervous" about what you're now going to do with Zombie... which is the fuel of the NS car... nervous it'll flop back to a C team after your "fix".... a C team with a lot of Zetas and G2 gear............
  • "Ninjah9;c-1643444" wrote:
    What do you think of my suicide attack solution?


    I like it. But honestly, I feel ea is probably looking for a nerf, not a buff... Unfortunately.