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ARC-CaptainRex's avatar
7 years ago

Zombie Rework

So we've heard diddly squat from the devs about what they have planned for re-working Zombie. I have her G12 right now, and I don't regret it.
However...if Zombie's rework makes it so that it's no longer advantageous for her to die, I'm going to be extremely ticked off. I currently have three zetas invested in a NS strategy that involves Zombie having low health and/or dying a lot. I know we're getting Daka's back, but Ventress L and Talzin unique also pertain to this strategy is well.
I still don't understand why this even needs a rework in the first place. Zombie was released a year ago, everyone is familiar with her, and no one saw this coming?
Anyways, I'm randomly feeling nervous about this, and would like to share my concerns with the devs, hence this post.

50 Replies

  • I'm sure dozens have already said this, but I fail to understand why any rework is necessary. If there was a clear imbalance that directly affected PvP, then I'd say, OK, let's look at it. The heart of this rework issue seems to be in direct response to raids. No one is going to bank with this in any way. The weakness of the NS faction against Imperial Troopers has been exposed for some time in arena and TW. Basking in the light of the new Jedi, new bounty hunter reworks and the probable and eventual Old Republic new and improved updates, I don't understand why so much energy is being put into a zombie... everyone knows that you just put a Wall Nut on the front line and plenty of Pea Shooters behind it and he falls right apart :wink:
  • ninjah9's avatar
    ninjah9
    Seasoned Ace
    7 years ago
    I agree this is purely about the raid. Devs are upset because it takes 1 week instead of 2 to finish their precious raid.

    Edited for language. - EA_Cian
  • The whole point of the Daka zeta is to have ALLIES die.

    Ventress at least gets her bonuses when you kill an enemy, although the NS are specifically designed to be a dying -and-resurrecting faction: it's not like that was hidden. But still a good 1/2 the point of the Ventress Rampage zeta is to have her allies die and resurrect over and over - that's what the pairing with MT does and that's what it was supposed to do.

    Talzin's zeta doesn't matter to zombie since zombie is going to revive on its own - it won't need to be brought back by the Leadership zeta and it won't stay dead long enough to get free attacks.

    So this whole thing is only about one specific phase of one specific raid: p3 of STR. If you use NS in p4, you're using Ventress lead and going for turnover, not repeated deaths/resurrections (since you don't get free resurrections with Ventress lead). It's going to affect Ventress some, but not that much, outside STR, but it will completely sabotage the Daka zeta outside STR.

    So... you're destroying the concept of a dying - and - rising toon because in a raid chock full of special rules already (this does that, healers get extra health, this other thing has this other bonus or penalty) the dying and rising of the zombie bothers you more than the free dying & rising that's going to be going on with MT's leadership?

    And you're sabotaging the Daka zeta not just in the raid, but **everywhere** because you can't just have a special rule for zombie behavior in the STR raid (or even just the p3 of the STR raid)?

    I'm really curious why this isn't being done as a raid-phase rework rather than a toon-rework. The problem isn't with the toon (if there even is a problem). The problem (if there is a problem) is with the raid behavior.

    I just don't get it.
  • ninjah9's avatar
    ninjah9
    Seasoned Ace
    7 years ago
    I'm not saying I cool with them reworking zombie now, but one thing that could work is a comprise between the highly geared zombie and the paper zombie. You could give the zombie a suicide attack with a short cooldown. That way it could absorb more damage and then die on command, this could make that whole dynamic work while reconciling both sides of the debate. Would be an interesting boost to the faction, and keep all players content.
  • "MasterSeedy;c-1642756" wrote:
    The whole point of the Daka zeta is to have ALLIES die.

    Ventress at least gets her bonuses when you kill an enemy, although the NS are specifically designed to be a dying -and-resurrecting faction: it's not like that was hidden. But still a good 1/2 the point of the Ventress Rampage zeta is to have her allies die and resurrect over and over - that's what the pairing with MT does and that's what it was supposed to do.

    Talzin's zeta doesn't matter to zombie since zombie is going to revive on its own - it won't need to be brought back by the Leadership zeta and it won't stay dead long enough to get free attacks.

    So this whole thing is only about one specific phase of one specific raid: p3 of STR. If you use NS in p4, you're using Ventress lead and going for turnover, not repeated deaths/resurrections (since you don't get free resurrections with Ventress lead). It's going to affect Ventress some, but not that much, outside STR, but it will completely sabotage the Daka zeta outside STR.

    So... you're destroying the concept of a dying - and - rising toon because in a raid chock full of special rules already (this does that, healers get extra health, this other thing has this other bonus or penalty) the dying and rising of the zombie bothers you more than the free dying & rising that's going to be going on with MT's leadership?

    And you're sabotaging the Daka zeta not just in the raid, but **everywhere** because you can't just have a special rule for zombie behavior in the STR raid (or even just the p3 of the STR raid)?

    I'm really curious why this isn't being done as a raid-phase rework rather than a toon-rework. The problem isn't with the toon (if there even is a problem). The problem (if there is a problem) is with the raid behavior.

    I just don't get it.


    The whole point isn't necessarily the raid. It's that no character should ever be better at low gear than high gear. Never should a player have to regret gearing up a character too much. More gear should make a better character 100% of the time, in every game mode.

    In theory, I completely agree with this idea, even tho I currently take advantage of a low gear Zombie. My only fear is that their solution will simply be a massive nerf to either Zombie, or other Night Sisters. With a 4 Night Sister arena team, I'm definitely worried they're going to butcher my team with a heafty beating from the nerf bat as a poorly thought out solution.
  • "CG_TopHat;c-1638567" wrote:
    "CaptainRex;d-181326" wrote:
    So we've heard diddly squat from the devs about what they have planned for re-working Zombie. I have her G12 right now, and I don't regret it.
    However...if Zombie's rework makes it so that it's no longer advantageous for her to die, I'm going to be extremely ticked off. I currently have three zetas invested in a NS strategy that involves Zombie having low health and/or dying a lot. I know we're getting Daka's back, but Ventress L and Talzin unique also pertain to this strategy is well.
    I still don't understand why this even needs a rework in the first place. Zombie was released a year ago, everyone is familiar with her, and no one saw this coming?
    Anyways, I'm randomly feeling nervous about this, and would like to share my concerns with the devs, hence this post.


    Sorry to hear you're feeling nervous. Please don't. :smile:

    Zombie changes are still forthcoming, but we're (still) angling for a late/end of September release of the changes. The proposed changes from the design team look good (to me at least). That said, we're still doing some edge case testing and making sure that there's not something we're not thinking of.

    We've got some other good stuff planned this month, so please just hang on and we'll share the proposed changes as soon as we can. Hope this helped!


    Dude, you killed Acolyte with the nerf, You can't run that team in arena anymore, Acolytes double shot was the tires on that car that kept it rolling.

    It was artificial, from the devs, to fix something else, and it turned a double A team back into just another B squad except for few cases.

    So yeah, I'm "nervous" about what you're now going to do with Zombie... which is the fuel of the NS car... nervous it'll flop back to a C team after your "fix".... a C team with a lot of Zetas and G2 gear............
  • "Ninjah9;c-1643444" wrote:
    What do you think of my suicide attack solution?


    I like it. But honestly, I feel ea is probably looking for a nerf, not a buff... Unfortunately.

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