9 years ago
Adaptive F2P Guide
This guide is thought to be for new accounts. We start with rebels because those have multiple purposes, e.g. Lando and STH are scoundrels you need for events, Wedge and Biggs are good pilots, and fiv...
"wawrzon;908085" wrote:
I did mention that he's viable if you have powerful units behind him, but they need to be leveled and geared up. Being a f2p user you barely scrape the bottom of the barrel when it comes to credits. I have only my arena team leveled up. You just can't do 10 things simultanously, it's better to focus on 2-3 max.
You already mentioned that it's best to have Palp, Vader, Boba, TFP first - to get Palp you need 5x 7* rebels (I recently got 5th). Vader shards are rare in fleet arena. TFP can be only farmed after Wedge is finished. To add insult to injury you need to gear and level them up + omega their skills.
Getting ShT at around 73rd lvl as Deingesicht mentioned is counterproductive since he won't get any value out of him now.
It can be significantly sped up if you're iOS user and got a starter Wedge.
On a side note - Emperor event is rare, last time in december, now in march. Although your comments are right I fail to see much relevance to a starter guide, relying on rare and hard upgrade units like Palp or Vader. That is not what a starting player should aim for. Undergeared Empire team looses to a geared rebel team.
"wawrzon;908085" wrote:
Edit: Doitsuyama- you started playing in July and have the right to your opinions and they're probably right from your perspective. We here started in december (or later on) - we can't or at least shouldn't skip any steps in gearing up multiple units. Guide is focused on maintaining at least a top5 daily arena rank to maximize crystal gain. I already lost far too many crystals going with QGJ and Phasma instead of Boba/Biggs in the begining. I won't make that mistake again. Peace out.