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almightywood's avatar
7 years ago

Alternative Ships 2.0 fleet

So I have been Working on ways to win ever since 2.0 came out. I was running a full republic fleet with boba geo and Cassian as the other 3 so I had no choice but to rebuild my fleet strategy from scratch since the update more or less killed pure republic fleets.

Well I'm finally back in the top 10, and I'm not running the meta. My fleet is all about damage.



So this is my lineup. Starting 3 are fast and hit hard followed by many assisters.
Cassian to buff wipe, consular for prot regen, geosol for massive damage, or boba for some defense that damages. It's a good alternative fleet to the meta.

Anyway there it is. Once I figure my new phone out I might record some matches. Questions? Comments? All are welcome.

52 Replies

  • "NicWester;c-1596099" wrote:
    "TVF;c-1596008" wrote:
    But...Endurance...

    As much as I think Endurance needs a rework on his abilities to compensate for the 3-ship starting lineup, I still think there's a team out there that works for him. It's just that I think that team mainly consists of big, beefy bodies and lots of taunts and you put them out on defense and just hold for 5 minutes. I don't know if Endurance can win reliably, but I feel like with the right team you can hold like crazy.

    Fingers crossed they change him up a bit, though.

    I'm running Endurance and winning reliably with my current composition. I think it would work with any cap ship, but Endurance is a large part of my strategy.

    Taunt turn 1 onto 5s keeps Poe and Silencer protected for a few turns. Being the slowest ship means I get my reinforcement immediately following Chimaera (usually right after the other 2 as well, but sometimes ships take a turn in between) so I get to neutralize Boba and Scimitar's buffs instantly with Ahsoka and Cassian (in that order usually too).

    Then I get to get ahead of the other cap ship after I AoE on Mace's 3rd turn. Turn 4 I reinforce again, and then I am taunting turn 5. Turn 6 reinforce Turn 7 AoE. I'll only ever use his basic if the rotation calls for a taunt and I think I can get a killing blow in. I'm pretty happy with him though. I almost never see his ultimate proc off and I'm okay with that. It's rather weaksauce anyway now.

    "NicWester;c-1596099" wrote:
    "Woodroward;c-1596062" wrote:
    i was still in 7th place today an hour before arena time with no matches run since payout yesterday.

    I'd say that's pretty decent defense though, like I said, my shard isn't as active as some on here.

    My Geonosians are only g10 (Soldier and Sun Fac are each one piece away from 11) but I notice that I hold ground a lot better than I did before making the switch. I'm running Home One, and I know that makes me a target, but I'm still climbing ranks every day and haven't had any trouble on offense.

    Not sure how my leaderboard compares to others in terms of activity, but I used to drop 100 spaces and climb 120 or so, hovering around 200. Now I'm waking up still below 100 and the only limitation on how far down I can get is the amount of free time I have for fights.


    Fell to 25 when I looked at it 1st thing this morning. Didn't wait to see how much further I'd fall, just got back into the top 10 in 3 fights quick and sat there the rest of the day. So yesterday was a fluke obviously. If I start ending up in the 30s or 40s I'll say something about it, but otherwise I think the defense isn't bad. I could have fallen much farther (picture Jedi in Zader arena days).
  • A bit late onto this one but great to see this discussion with Endurance. My shard is only 8 months old. I am the only one in the top 50 of my shard running a Mace Capital ship and I think its both an advantage and sometimes a curse. An advantage because it works well against that "I Win!" button and a curse because yeah everyone targets you. My strategy is to get to Mace's ultimate protection buff before the "i win" button goes off. This works 75% of the time but I will lose to a heavy offense line up if Ghost or Vader is taken down in the first wave.

    However my line up: Biggs, Vader & Ghost with Phantom 1st to come out (maxed reinforce ability), Bobba & TFP has worked very well and I got to rank 1 and rank 2 in the last few days. I believe this is because I have an alternative to the Tarkin line up which is 80% of the top 50 in my shard. I do fall to 20 most days however, occasionally I sit at 14 or 16, so its not amazing on defense. Again could be I'm just getting targeted.

    I've really learned a lot from reading this and think I'll be able to fine tune it some down the track. I was already going after 5's to potentially replace Bobba (his reinforcement ability is so nice) I just can't see myself using it in the starting line up but happy to be persuaded. I've also been looking for a viable starter change up from ghost either benching Ghost or putting her in the reinforcement line up. From this I'm seeing loads of potential tweaks by adding - FOTP, Silencer or Poe in that starting position with Biggs and Vader.

    I've invested a lot into my starting team and am now able to start building other ship line ups. Any thoughts or advice on what to tweak first.

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