Forum Discussion
- It's not good to keep in your arena lineup because of it's poor defensive properties, but it has it's uses.
https://i.imgur.com/ClupX8I.gif - dogwelder79New Traveler
"Kyno;c-1442484" wrote:
Thrawn will use his ape
http://i0.wp.com/www.slashfilm.com/wp/wp-content/images/ZZ132BA392.jpg?fit=375%2C250 - I lost time ago against a mace fleet cuz falcon xD 2 times! Then i realiced i had to kill falcon first, just 2 hits... But if u leave falcon alone it can be dangerous xD
Seems not so good on def cuz its really squisi... But its a ship above the average, just few people with it starred enough so u can rarely see it in the fleet arena... But once ppl start getting it to 7* i think we will se it more often! - I run it in my fleet at 4* and can take 1-3 every day and hold in top 20 overnight.
I run something similar to the GIF posted above, but to make up for punching lower than a maxed out ship I put Scimitar in there.
Chimaera:
Biggs, TFP, Scimitar, Kylo shuttle, Falcon
You want a target lock first up with TFP so Biggs can be the punching bag.
Thrawn to buff with offense up.
Maul to pop stealth taunt on Biggs or TFP if Biggs is dead already.
Falcon to do thrust reversal.
Kylo to give Falcon advantage and 100%.
BOOM. Match over in 2 turns. What Falcon doesn't kill the norma Thrawn AoE finishes off normally.
Even if RNG is against me I and I can't execute the strategy above I can still win because of my maxed Thrawn kill-all and my reserves (Boba, Fives, FOTP). "Tyrael1701;c-1442486" wrote:
"Damodamo;c-1442477" wrote:
I’m not stressed about the grind, and I place top 3/4 in ships everyday with my current line up, I’ve been grinding it for platoons, it just jumped up in power rating so thought I’d ask, the 4* I’ve seen and squished kind of put me off. But if and this is the theory, I get a target lock off first (most of the time) then it’s behind a Biggs wall so will get the buffs so will hit two or three on all of the bad guys?
Or am I thinking this wrong somewhere?
Maybe depends how new or old your shard is. Mine is all G12 Thrawn, biggs, fo tie, tie, reaper, vader. I've finally placed 1st 2 times this week, but their FO Tie will go before mine most of the time. Maybe 1 in 6 matches, defense FO Tie will one shot my FO Tie. When I ran falcon, enemy ai really focused it down fast, so I gave up on it.
This is very odd. How is the enemy FO tie one shotting your FO tie? I run FO tie and I can't one shot my opponent's FO tie...not even close.- I don't own it and never run it.
But it's a pleasure to see it in a line-up I'm about to fight. Easy meat. - I have it and I will say this, it is a little squishy but in the right team it is a BEAST.
It hits like a truck, and with ackbar lead in mid game you can swing up to 7x with it.
I run it with ackbar ghost and JC, and my turns against even players usually go thrust reversal, JC called assist on falcon, ghost called assist on falcon, ackbar aoe (calling falcon most of the time). By this point one or two ships are already dead. Then my falcon swings four times (3x single plus 1x aoe). Then he reinforces and my. 5 ships work on killing his last 2.
Most of the time I play against people 50k-70k higher than me(because I have no resources to lvl my pilots till May), and there it's a bit tighter, but I am always in the top 40 with that team. "RacerDejak;c-1444381" wrote:
It's satisfying when use falcon in offence, with right combination u can cripple enemy fast. But when u fight with another falcon, u start to wondering "will my squad battle like this too? it's so lame". The AI don't run him well :grimace:
Absolutely... It's painful to watch.
Although most of the ones I run into have shit for health compared to mine."Damodamo;d-156497" wrote:
I just got it to 5* seems a decent jump in power from 4* but haven’t seen it other than a very soft 4* version. Worth persevering with other than for platoons?
Way too squishy. Even when it does thrust reversal, it still dies really, really fast. Especially to a FO Tie. I tried it as a reinforcement and main line, pretty much died in 1 hit every time (85, 7*, G12 rey, g11 finn). 72k health, 19k protection, which is less than my FO Tie.- Moved to strategy section.
I want to like it more, it's a good ship, but just doesn't have a place in the main lineup. As with many ships coming into battle with crit damage up (from thrawn) it can deal some good damage.
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