Forum Discussion
- There is no other faction that creates as much debate as Phoenix.
All very interesting, lots of food for thought. Thanks for participation all. - @SpadeFreeman I would rank them higher for TW. TW is not comparable to arena since we usually put our arena teams on defense. So our best toons are placed on defense and cannot be used on offense, and Phoenix over there are rough.
A full zeta'd Phoenix team acts a bit like Ewoks. A lot of synergy and TM gain through their global abilities. The weakest point of them is the lack of AoE imo that can decrease their efficiency against some teams and their lack of control. Gameplay is based on TM gains and HP recovery.
Fully zeta'd, they have 2 cleansers (Kanan and Hera), 2 dispellers (Ezra and Chopper), 3 hitters (Ezra, Seb and Sabine). There's also no full faction squad that hold for now in arena. All top 10 teams are hybrid with maybe an exception for some NS teams. - I'm gonna zeta Kanan if I can't get 7* Thrawn this time. I'm determined..
"Mobewan;c-1422515" wrote:
You'd be better off improving your own team.
Crit damage mods for damage dealers
High speed secondaries
Effective attack order
I just saw your profile, and i think you should be running the titan team
Cls, raid han, r2, gk, thrawn
Your thrawn needs a speed set and so does gk. Lead the charge with 225 speed from gk is killer. R2 could be faster....he should be faster than the opposing thrawn. Or thrawn is fastest and give r2 his first turn.
Han and CLS speed are ok. But han should have the potency cross, not cls.
There is no reason to lose to other CLS squads on offense with that team
So I took your advice and moved some mods around.
My speed is now:
R2... 255 (was 250)
CLS...247 (was 240)
Thrawn 232 (was 180)
Raid Han 210 (was 214)
General Kenobi 200 (was 173)"BulYwif;c-1422852" wrote:
@SpadeFreeman I would rank them higher for TW. TW is not comparable to arena since we usually put our arena teams on defense. So our best toons are placed on defense and cannot be used on offense, and Phoenix over there are rough.
A full zeta'd Phoenix team acts a bit like Ewoks. A lot of synergy and TM gain through their global abilities. The weakest point of them is the lack of AoE imo that can decrease their efficiency against some teams and their lack of control. Gameplay is based on TM gains and HP recovery.
Fully zeta'd, they have 2 cleansers (Kanan and Hera), 2 dispellers (Ezra and Chopper), 3 hitters (Ezra, Seb and Sabine). There's also no full faction squad that hold for now in arena. All top 10 teams are hybrid with maybe an exception for some NS teams.
I suppose it depends on what tactic you use for TW, but the rating is mostly based on the fact that they're not very helpful on half of TW (defence), and on offence they rarely find a team that is an equal matchup.
It is just my opinion, though, and I could see how someone else would value them much more highly in TW."Lilpup;c-1422954" wrote:
"Mobewan;c-1422515" wrote:
You'd be better off improving your own team.
Crit damage mods for damage dealers
High speed secondaries
Effective attack order
I just saw your profile, and i think you should be running the titan team
Cls, raid han, r2, gk, thrawn
Your thrawn needs a speed set and so does gk. Lead the charge with 225 speed from gk is killer. R2 could be faster....he should be faster than the opposing thrawn. Or thrawn is fastest and give r2 his first turn.
Han and CLS speed are ok. But han should have the potency cross, not cls.
There is no reason to lose to other CLS squads on offense with that team
So I took your advice and moved some mods around.
My speed is now:
R2... 255 (was 250)
CLS...247 (was 240)
Thrawn 232 (was 180)
Raid Han 210 (was 214)
General Kenobi 200 (was 173)
@Lilpup How do you fare in arena now? That sounds like a good team with good mods"SpadeFreeman;c-1422960" wrote:
"BulYwif;c-1422852" wrote:
@SpadeFreeman I would rank them higher for TW. TW is not comparable to arena since we usually put our arena teams on defense. So our best toons are placed on defense and cannot be used on offense, and Phoenix over there are rough.
A full zeta'd Phoenix team acts a bit like Ewoks. A lot of synergy and TM gain through their global abilities. The weakest point of them is the lack of AoE imo that can decrease their efficiency against some teams and their lack of control. Gameplay is based on TM gains and HP recovery.
Fully zeta'd, they have 2 cleansers (Kanan and Hera), 2 dispellers (Ezra and Chopper), 3 hitters (Ezra, Seb and Sabine). There's also no full faction squad that hold for now in arena. All top 10 teams are hybrid with maybe an exception for some NS teams.
I suppose it depends on what tactic you use for TW, but the rating is mostly based on the fact that they're not very helpful on half of TW (defence), and on offence they rarely find a team that is an equal matchup.
It is just my opinion, though, and I could see how someone else would value them much more highly in TW.
In lower level tw they are pretty good as their protection recovery means it's hard to chip away at their protection by sending in waves of weaker teams."Anakin_Skywalker;c-1422977" wrote:
"Lilpup;c-1422954" wrote:
"Mobewan;c-1422515" wrote:
You'd be better off improving your own team.
Crit damage mods for damage dealers
High speed secondaries
Effective attack order
I just saw your profile, and i think you should be running the titan team
Cls, raid han, r2, gk, thrawn
Your thrawn needs a speed set and so does gk. Lead the charge with 225 speed from gk is killer. R2 could be faster....he should be faster than the opposing thrawn. Or thrawn is fastest and give r2 his first turn.
Han and CLS speed are ok. But han should have the potency cross, not cls.
There is no reason to lose to other CLS squads on offense with that team
So I took your advice and moved some mods around.
My speed is now:
R2... 255 (was 250)
CLS...247 (was 240)
Thrawn 232 (was 180)
Raid Han 210 (was 214)
General Kenobi 200 (was 173)
@Lilpup How do you fare in arena now? That sounds like a good team with good mods
I'm sitting #11 right now. My payout isn't for about 10 more hours so we'll see where I finish.- I'm in a November '15 shard with members of some big name Guilds always vying at the top. Last night I pop on and check the leaders to find this...
https://i.imgur.com/b0q8Qat.png - The zetas make them far better.
Just not really for some PVP arena shards.
Raids? Yes.
TB? Yes.
Against nightsisters? Yes.
But gear is also vital.
https://swgoh.gg/u/jijackcana/collection/?f=phoenix
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Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
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